Dedicated Halo 5 Thread

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Post by lolslayer May 24th 2016, 6:02 am

Is it a sin that I nearly don't know anything about Vulkan? xD
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Post by Stevedoggen May 24th 2016, 1:02 pm

Isn't that a type of minigun?
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Post by R93_Sniper May 24th 2016, 1:07 pm

Vulkan is a graphical API similar to AMD's mantle but instead for nvidia. Thats all you really need to know
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Post by Heatguts May 24th 2016, 1:28 pm

Stevedoggen wrote:Isn't that a type of minigun?
Actually, yes.

Dedicated Halo 5 Thread - Page 19 Nerf_vulcan

Idk if it's a real one.
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Post by DreuxPhoenix May 24th 2016, 2:12 pm

Heatguts wrote:
Stevedoggen wrote:Isn't that a type of minigun?
Actually, yes.

Dedicated Halo 5 Thread - Page 19 Nerf_vulcan

Idk if it's a real one.

Nope. But why are they called minimums if they are so large?
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Post by lolslayer May 24th 2016, 2:51 pm

R93_Sniper wrote:Vulkan is a graphical API similar to AMD's mantle but instead for nvidia. Thats all you really need to know

Nvidia only? DX 12 is at least for everybody using windows 10
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Post by General_101 May 24th 2016, 3:21 pm

R93_Sniper wrote:Vulkan is a graphical API similar to AMD's mantle but instead for nvidia. Thats all you really need to know
It is going to be an open source solution to rival DirectX 12 while running on all platforms and hardware at the same performance. Vulkan isn't just similar to Mantle, it is built on Mantle tech.
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Post by deadofmind May 24th 2016, 5:19 pm

Vulkan is a low-level api built upon AMDs Mantle which was supposedly what caused Microsoft to bring out Directx12, but unlike Dx12 it's compatible with windows and linux and android! Almost every big name game engine has integrated support now including UE and Source2. It can also work on Xbox One and PS4.

IMO Vulkan needs to BTFO Dx12.

more info here
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Post by Stevedoggen May 24th 2016, 11:19 pm

DreuxPhoenix wrote:
Heatguts wrote:
shnip
Nope. But why are they called minimums if they are so large?
Well my question was sarcastic. Yes it is a real minigun, a basic google on 'Vulcan Minigun' can answer that. https://en.wikipedia.org/wiki/M61_Vulcan (if my uni saw me using wiki as a source, hoo boy)
And it's a minigun because typically guns like that are Anti-air or something, so it's small in comparison. I think.
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Post by lolslayer May 25th 2016, 9:30 am

Stevedoggen wrote:
DreuxPhoenix wrote:
Heatguts wrote:
shnip
Nope. But why are they called minimums if they are so large?
Well my question was sarcastic. Yes it is a real minigun, a basic google on 'Vulcan Minigun' can answer that. https://en.wikipedia.org/wiki/M61_Vulcan (if my uni saw me using wiki as a source, hoo boy)
And it's a minigun because typically guns like that are Anti-air or something, so it's small in comparison. I think.

Maybe it was just a joke




IT'S JUST A PRANK BRO!
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Post by Heatguts May 25th 2016, 12:06 pm

Yeah maybe he was about to make a forbidden statement about a certain someone's finger size or maybe another body part or something...
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Post by Neesy May 25th 2016, 6:19 pm

The one and only wrote:But why are they called miniguns if they are so large?

Dreux I beg you make that your forum signature. That's iconic.

Nerf adverts were actually really good:
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Post by Heatguts May 25th 2016, 7:59 pm

That end lol
Maverick rapid fire you've got to be kidding me lol
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Post by lolslayer May 26th 2016, 3:25 pm

Loled at the end xD
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Post by RockMetal&Time May 27th 2016, 10:18 pm

I'ts Community update + Canon Fodder time!
https://www.halowaypoint.com/en-us/community/blog-posts/the-hog-wild-req-drop

Dedicated Halo 5 Thread - Page 19 Wzbanner1-75dada516c07447789c3341cc93b3843

Welcome back! ¡Bienvenidos! Вітаємо!

This week, we’ve got a quick blog showcasing the full suite of Hog Wild REQs, and a bit more. Onwards!

Teams across the studio are preparing for the upcoming Hog Wild REQ Drop, the Warzone Firefight release, and even goodness that lies beyond. The Halo Wars 2 team is anxiously gearing up for E3, where the game will indeed be playable. There’s also – well, I can’t talk about more just yet. To stay out of trouble, let’s get right into the Hog Wild REQ Drop.


So Halo Wars 2 confirmed to be playable at E3 AND there's something big bravo is teasing....

Dedicated Halo 5 Thread - Page 19 NYuN7j9

ARENA MULTIPLAYER SUMMER UPDATE

Dedicated Halo 5 Thread - Page 19 W4iWXro

After several weeks of internal testing, your feedback from the Team Arena Summer Preview playlist, and multiple rounds of feedback with HCS Pro League teams, the multiplayer team has locked on final map layouts as well as map and game type combinations for Team Arena and the HCS Pro League, as well as new map layouts for additional playlists. To see the full details, head here.

As of today, the Team Arena playlist has been updated with new map layouts and game types. They are as follows.

SLAYER
1. Truth
2. The Rig
3. Coliseum
4. Regret
5. Eden
6. Plaza

CTF
7. Fathom
8. Coliseum
9. Stasis
10. Truth

STRONGHOLDS
11. The Rig
12. Eden
13. Empire
14. Plaza


We’ll see you in the playlist, and remember: Pro League starts next Thursday, June 2nd on Twitch.tv/Halo.


Dedicated Halo 5 Thread - Page 19 C89frqF

The Warzone Firefight release has a few items we haven’t talked about just yet. One of these is a Warzone Boss Refresh, which the Character and Warzone teams have been working on for quite some time. This week, we’re giving you a sneak peek into what’s on the way. Here’s Patrick Wren and Chris Proctor.

PATRICK WREN, MULTIPLAYER DESIGNER
We had a few major goals when it came to refreshing our bosses for Warzone. One is to create more dynamic matches. One way of doing that was adding dynamic bosses, and by using some foundational systems created for Warzone Firefight, we’ve been able to introduce these to Warzone for the first time. One example: on Apex 7, at the 2-minute mark, you could either have a Zealot Assassin Boss in the Caves, or a Ranger Commander and his squad dropped off at the beaches. Each Warzone match should be a bit different instead of the same encounters game after game.

Another goal for updating Warzone was to give Legendary bosses better identities and a bigger payoff. We worked with Chris Proctor and now our Legendary Bosses have unique names, visual identity, and a unique REQ weapon. Players who defeat these bosses will have a chance of collecting and using these unique weapons sans REQ card.

The Warzone Boss Refresh is exciting and we can’t wait for people to play it. There is so much more to talk about with new minion types, reinforcements, roaming bosses, complex encounters and more, which I’m told I can’t talk about just yet.



CHRIS PROCTOR, SENIOR SYSTEMS DESIGNER

On the Character team, we’ve been building new enemies for the Warzone Boss Refresh, with the goal of hitting all of the following points:

A new tier of bosses that are challenging enough to justify the “Mythic” title, with some twists on their gameplay. For example, the Mythic Hunter moves quicker and fires more dangerous, homing cannon rounds.

Boss variants to allow for randomization of bosses (we know players are eager for something other than the Warden).

A hierarchy of characters with a clear color progression, used across bosses and minions, so that players can identify tougher enemies at a glance, and provide more gameplay variety through character durability tuning and weapon selection. We always use custom character tuning for bosses, with regular, Legendary, and Mythic variants. For minions, we generally use campaign tuning for the bottom tier, and then two tiers of Warzone-specific tuning above that.

Covenant progression: Campaign colors, Red, White

Forerunner progression: Campaign colors, Orange, Red

Boss difficulty progression within a match and round to round in Firefight – no more identical-looking but variable-toughness enemies.

Have enemies fire interesting weapons at you, and then drop those weapons when they die so that you can try out some of the REQ weapons – for example the Mythic Knight Battlewagon will use and drop Didact’s Signet, the Scattershot weapon variant.

Allow players to fight against powerful new foes.

We'll be bringing you more on the Warzone Boss Refresh as we get closer to release.


COMMUNITY SPOTLIGHT



this map is pretty cool i guess

CANON FODDER

https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-driving-force

Thanks Bravo! So, as many of you know, there’s more than a small amount of time spent by yours truly immersed within the hallowed halls of 343’s fiction factory. Sometimes we stumble upon particularly intriguing artifacts like this message scrawled upon a course sheet of alien parchment. Not sure if the fact that it reeked of methane is of any particular note…

It’s so shiny! Me seem to member things looking preeeeeetty bleak there for a while, with me an’ all the other Unggoy spendin’ years just mostly running away from green demons, or mean boss flappy-mouths who just wanted to make sure we got shotted at first.

But now… well now the blue lady helps us. I meen, it’s weird and confusing and all because she used to help the green guy be mean to us, then she was mean to the green guy, then nice to us… I don’t know, she’s definitely the most confusing blue lady I’ve seen – I mean, she’s really the ONLY one I’ve seen, but whatevers.

Anyway, she must have feeled bad for us getting’ kicked around all the time cause now she sends us stuff to eat and things to be builded…

- Hamyap

So yeah, weird, right? At any rate, rumor has it that this week’s issue of Canon Fodder might have some additional info that could help shed a little more light on things. Just a rumor though, I guess you’ll just have to check it out and see for yourself.

See you there!
<3

Grim

Today In Canon fodder we get new lore on the new REQs coming with Hog Wild
and a sweet interesting Halo 6 OR Halo:Fractures excerpt whatever it is

In this week’s Community Update, we pulled the curtain back a bit on upcoming Halo 5: Guardians content. In it, a curious message can be found that lore-lovers might want to check out. For the Fodder faithful who tirelessly scour both blogs for every shred of knowledge, we offer an extended bit of inspiring insight. Then again, maybe we’ve just been breathing the wrong gas…

The horizon is a roiling gyre of smoke and steam. Sizzling plasma arcs across the low clouds, illuminating a twisted nightmare of scorched wreckage strewn across the frozen ground. Seeking shelter, an Unggoy foreman flees from his post, amidst the cackling chatter of a hundred thousand Unggoy hard at work.

Yes, the factories of Balaho are active again!

Following their alliance with Cortana and the Created, the Unggoy were granted nearly limitless resources. Ships empty of life but loaded with advanced technology arrived. New agricultural support stations appeared in orbit, awaiting eager workers to feed the desperate masses below. Where chaos had once reigned, stability and a semblance of order have returned. And something more: a purpose.

With their pressing requirements – food, shelter, medicine – met, Balaho’s finest designers and crafters have worked day and night, tirelessly building their future. From their factories come clever mechanisms and curious cudgels, manufactured with knowledge the Unggoy secretly learned over centuries of oppression and cruelty. The destiny of the Unggoy is unfolding, and this time, THEY will be the elite! Well, maybe.


So Uhh grunts now live under a Totalitarian Dystopian Communist world  where all their basic needs have been met...


W T F
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Post by lolslayer May 28th 2016, 5:35 am

Something big and secret?

343I at least knows how to get me hyped <3
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Post by Neesy May 28th 2016, 8:47 am

That hunter looks ridic.
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Post by SilentGamer64 May 28th 2016, 10:31 am

Neesy wrote:That hunter looks ridic.

It almost looks more forerunner than covenant now.
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Post by Jaing May 28th 2016, 12:41 pm

Literally one after the other

Spoiler:
Spoiler:

Now all I'm missing is all the other mythic req's
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Post by SilentGamer64 May 28th 2016, 4:21 pm

Wait, you can wield detached gauss turrets now?

So then I'm assuming it's basically a railgun with no charge up, AND third person view. How is that not OP?
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Post by Stevedoggen May 28th 2016, 10:09 pm

It is OP. But it's warzone. Balance isn't a thing there.
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Post by RockMetal&Time May 29th 2016, 5:49 pm

I don't really know why but I made a parody of a Halo 5 Update complete with Trailer and REQ Sheet
Dedicated Halo 5 Thread - Page 19 H1TsMCp



Already got 5K Views in one day and already fooled quite a lot of gullible people :)
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Post by Heatguts May 29th 2016, 6:57 pm

why does nobody except me and stevedoggen seem to wANT THE FLIPPIN HAWK EMBLEM
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Post by Stevedoggen May 29th 2016, 9:13 pm

I don't care if it's just the N.M.P.D variant without the swords, i want mah hawk gosh darnit :3
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Post by R93_Sniper May 29th 2016, 9:38 pm

I really wish GMOD had better halo assets. nobody ever makes good looking halo shit in that game and it makes me really sad.
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