Dedicated Halo 5 Thread

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Post by Neesy June 20th 2015, 8:17 am

still bad arena
still bad arena
still bad arena
still bad arena
still bad arena
still bad arena
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Post by Stevedoggen June 20th 2015, 10:49 am

Sorry for the accidental downvote Neesy, i discovered what the button did after that XD

Also sorry for the late reply deadofmind, but many, many things annoy me with Halo 5 from it's gameplay.

From the way-too-quick ready weapon speeds, to the plasma and forerunner gun sounds shown. Every one. Literally every single one pisses me off in some way, which is quite the achievement, because they've either gone with a genericy typical sci-fi theme which doesn't fit the game at all, or have put in an 'alright' sound which defecates on the iconic sounds from all previous installments.

Also;
RIP Plasma Rifle
RIP Fuel Rod Gun
RIP Binary Rifle and Scattershot. You sure didn't last long.

Vehicle seat swapping can indulge in my left nut. What a terrible decision to do that. The inability was half the charm of team vehicles.

Needler tracks well beyond HCE levels.
Plasma Caster looks good, is a recycled idea though, and sounds like the audio team googled "generic sci-fi laser sound' and used the first result.

The skins they showed for the shotgun and sniper look like they belong in Destiny more than Halo.

Gross lighting that looks half assed, and disappears far too close for it to be unnoticable and the textures themselves are meh.

dumb looking pelicans, shotguns, sniper, needler, rocket.

The entirety of the REQ system.... ughgh

*Breathes heavily, leaves to lay down and rest a bit*

EDIT: The ADS still shits me. I know you've all stated it doesn't provide any advantage but still, if you play a game you know that how something feels can be more important than actual values, and it feels so very wrong. To me, at least.

also why make boltshot a burst fire? Talk about making it a completely different gun over one game release.
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Post by RockMetal&Time June 20th 2015, 12:27 pm

Stevedoggen wrote:Sorry for the accidental downvote Neesy, i discovered what the button did after that XD

Also sorry for the late reply deadofmind, but many, many things annoy me with Halo 5 from it's gameplay.

From the way-too-quick ready weapon speeds, to the plasma and forerunner gun sounds shown. Every one. Literally every single one pisses me off in some way, which is quite the achievement, because they've either gone with a genericy typical sci-fi theme which doesn't fit the game at all, or have put in an 'alright' sound which defecates on the iconic sounds from all previous installments.

Also;
RIP Plasma Rifle
RIP Fuel Rod Gun
RIP Binary Rifle and Scattershot. You sure didn't last long.

Vehicle seat swapping can indulge in my left nut. What a terrible decision to do that. The inability was half the charm of team vehicles.

Needler tracks well beyond HCE levels.
Plasma Caster looks good, is a recycled idea though, and sounds like the audio team googled "generic sci-fi laser sound' and used the first result.

The skins they showed for the shotgun and sniper look like they belong in Destiny more than Halo.

Gross lighting that looks half assed, and disappears far too close for it to be unnoticable and the textures themselves are meh.

dumb looking pelicans, shotguns, sniper, needler, rocket.

The entirety of the REQ system.... ughgh

*Breathes heavily, leaves to lay down and rest a bit*

EDIT: The ADS still shits me. I know you've all stated it doesn't provide any advantage but still, if you play a game you know that how something feels can be more important than actual values, and it feels so very wrong. To me, at least.

also why make boltshot a burst fire? Talk about making it a completely different gun over one game release.


The fuel rod cannon not in the gameplay it's in the Developer Vidocs of the Sprint season 2
The pelican sure looks dumb I agree from behind it looks sick but from the front it looks like shit
Gross graphics are the result of the Xbox one and wanting 60fps across all modes
Plasma Rifle might come back I saw a bit of it in "The Sprint" just like the old banshee is said to be coming back BUT with the swords of sanghelios operating them"
Binary Rifle hasn't been confirmed removed we just haven't seen it/ same with the Scattershot which I think I did see it in The Sprint
I know that was a joke but in the Sprint they show how the Audio guy makes the weapon sounds and i'ts insane!

REQ cards... where to start!? People don't understand them?!
You unlock req cards by leveling up or gaining req xp by just playing the game you then use the req cards to unlock Assasinations,Weapon Skins,Armor Skins, Armor permutations
Note:
OR Warzone only weapon OR vehicle requisitions which can only be used ingame after YOU earn it by actually doing the objectives and being a good player once ( In the E3 build you leveled up almost instantly Frankie already stated how this was just so everybody could use all the weapons in the build, the original will have much slower progression" unlike the build NO you can't just buy a sniper rifle at every spawn.etc I actually like REQ cards they just add to the games progession and unlocks yeah yeah its casual but I fucking love weapon skins armor permuations and whatnot,

I agree with the fast ready weapon speeds But hey compare it to halo 2 and they're kinda the same
the new forerunner guns I understand why people hate them but oh well nobody can be satisfied :P

My only Halo 5 complaints Right now are...
No splitscreen co-op
No 4 player Splitscreen multiplayer
They haven't shown the new forge yet so i'm still skeptical
They haven't shown the new theater wich RVB directors are praising it (gonna have to see it for myself)
The campaigns length has me skeptical I mean Halo 4 only had 8 missions kek
The armor customization system hasn't been shown since the watered down version we saw in the Beta
Some of the explosions look like they where copy and pasted from Halo 4
Warzone Mythic weapons and tier 1,2 weapons haven't been shown still skeptical about how that's gonna work (The Sprint episode 3)

Also some interesting things I saw in the Sprint
-Halo CE pistol is coming as a legendary weapon
-SPNKR Rocket launcher is also coming as a legendary weapon
Campaign spoiler:
-The Arbiter and his squad mates are supposed to fight beside you during that E3 mission
-The E3 mission was heavily modified from the original
-The Forerunner sound effects guy is INSANE
-Kazuma Jinnouchi is also INSANE
-The Wraith looks freaking sick and alien now
-Fuel rod gun is shown
-The Eternal guy from the campaign trailer was put in a Warzone map and is freaking tough
- New mongoose called the Wargoose was showin the req screen
-New variants of weapons like BR with the OG scope and such where shown concept art
-We might get a Legendary hardcore type playlist with no sprint and no abilities :P

yeh
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Post by SilentGamer64 June 22nd 2015, 10:40 am

^ I actually like the idea of being able to switch seats while in the Hog. It will be helpful for those European drivers who are so used to driving on the wrong side of the vehicle lol.

Some other points though:
- The pelican has lacked a feng shui design since Halo 4. Every game through Reach did it right.
- Graphic quality doesn't bother me. The reason I bought a 360 over a PS3 in the first place was because of better games (like Halo, lol) not better graphics.
- Plasma Rifle is likely to return judging by its appearance in the H2A Epilogue in the hands of Arby's Elites. Also, CLASSIC BANSHEE COMING BACK, WHAAAAT? OMG YUSSS. Not like the new design is bad, it's actually an upgrade from Reach/4's, but classic 'shee still wins.
- Don't care much for scattershot, but the Bi-Ri was one of the more awesome weapons in Halo 4.
- As awesome as the sound guys there are, it still doesn't take away from the fact that iconic sounds for weapons that have lasted from CE up to Reach have been replaced by...less favorable sounds.
- REQ cards...2shady4me. I understand how they work though, and I think its ok. Only someone incredibly stupid or incredibly desperate would actually buy those things instead of playing the game for them overtime.
- Don't really care how fast the weapons are ready, much bigger fish to fry than something so trivial.
- Only new forerunner weapon I saw was the turret thing. Not bad, considering we need some more support weapons, especially since the Missile Pod and Flamethrower don't seem to be returning.
- No splitscreen in SP or MP is a big red flag.
- In addition, no BTB at launch is another huge red flag, even if the excuse is to give Warzone the spotlight.
- I'm expecting forge to be at least on par with H2A, but I won't assume anything considering what 343 has already done.
- I'm glad they are keeping theatre mode. I was worried that they would scrap it since Xbone has it's own recording system, but theatre is still 10x better. Let's hope the rewind function actually works.
- 10 missions for Campaign should be standard, although I wonder how much more they could have added to H4's campaign without making the missions feel like fillers.
- Armor customization could be just as good as Halo 4 or better and it still wouldn't matter. No Elites for the second time in a row is a huge blow for customization.
- Halo 4's explosions were pathetic. The Phantoms were spectacularly disappointing compared to Halo 3's huge wreckages that could actually be used for cover, could splatter enemies and you, and could be scavenged for weapons the former passengers had with them.
- Only CE pistol and Rocket Launcher are legendaries? That's it? What about other weapons that need the classic look, like the Battle Rifle? Sniper? Shotgun?
- We fight beside the Arbiter, but it sucks that we can't play as him or his elites.
- Most E3 demo levels are modified. SWBF was heavily scripted also.
- I'm glad some of the classic Halo music is back. Mixing classic with new music is ok, completely replacing classic music with new music (Halo 4) is not.
- What are you smoking? Can I haz some? The Wraith looks terrible, it's all bumpy and disfigured now.
- Yay! Fuel Rod Gun! Did they improve the design, or does it still look the way it did in Reach?
- I'm glad boss battles are back to some extent, especially now that we can fight them in MM.
- I'm assuming the Wargoose is a modified Gungoose from H2A. I like it, it's about time the Mongoose put some pressure on the Ghost for once.
- BR with OG scope WHAAAT? Yes! But I shouldn't get my hopes up if it's just concept art.
- As exciting as it would be to get a classic playlist, I feel like the maps would still be catered to the new abilities and would play poorly with classic settings. Not to mention Smart Scope/ADS is likely a default trait that can't be toggled to classic scoping, which would be one very obnoxious ability that can't be toggled off.
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Post by RockMetal&Time June 22nd 2015, 11:40 am

^ I can respond to some ready?!

-I agree with almost everything you said first of all

-10 missions for campaign would be Good considering 4 had 8 and they weren't that expansive all the people who played Halo 5 already like Greenskull, More Console.etc all have talked about how even though they played the same mission 4 times they still found tons of new tactics and ways to approach the enemy and hidden alternate routes not to mentionFrank also confirmed we will be fighting something 10x bigger than a Halo 3 scarab with multiple routes vehicles and ways of boarding it or destroying it from the outside!

-Armor customization is still worrying but either way I'm sure they will have a H4 type of customization I mean there is a tweet from Josh Holmes saying the Betas Customization was just a sample platter and not the real deal

-Nobody knows what other weapons are getting the Legendary treatment like I said too there are Destiny style weapon cards you can unlock Tier,1 Tier,2, Legendary and Mythic weapons  some of the legendary weapons will appear in the Arena multiplayer as power weapons like the SPNKR rocket launcher Keyes Pistol, Arbiters Sword.etc

-The new composer is freaking amazing he knows Halo all you need to do is listen to this SKIP TO 1:30

-The wraith looks alien like Which I like but I agree it kinda looks like it's been doing meth Disfigured, Fragile and just weird but hey I'm gonna have to see it in action and in HD to make a better opinion

-the Fuel Rod gun looks REALLY Clean and curvey also this time you reload by putting Canisters at the back of the weapon, it looks better than any fuel rod i've ever seen heres an HD RENDER it looks better ingame lel
Dedicated Halo 5 Thread - Page 8 HcO0xZq

-Yeah Boss battles are really cool especially when every Warzone map will have it's own Bosses with their own Backstory and Characteristics

-Yeah The Wargoose is just a better Gungoose

-There where also like hundreds of other concept art for the BR with all types of attachments heck even a Laser sight might be part of the Mythic weapons or Legendary Weapons

-Even then the post beta changes have done a lot to make the game feel really good especially the Base movement, Sprint and strafing tweaks.

IMO the good outweight the bad but theres still alot of bad things in the game that the community is going apeshit over at the HaloWaypoint Forums they have a thousand page Forum about Elites being in Halo 5 a thousand page forum on Splitscreen and tons more Lol if 343 doesn't listen to them then I don't know I would facepalm so hard at release day.


Also something you might like but kinda spoilerly
Spoiler:
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Post by SilentGamer64 June 22nd 2015, 12:13 pm

RockMetal&Time wrote:^ I can respond to some ready?!

-I agree with almost everything you said first of all
Cool beans.
-Frank also confirmed we will be fighting something 10x bigger than a Halo 3 scarab with multiple routes vehicles and ways of boarding it or destroying it from the outside!
I'm putting my money on either a Harvester from Spartan Ops or one of those big Forerunner Guardian birds.
-Armor customization is still worrying but either way I'm sure they will have a H4 type of customization I mean there is a tweet from Josh Holmes saying the Betas Customization was just a sample platter and not the real deal
I'm sure there will be more, but how much more is the question.
-The new composer is freaking amazing he knows Halo all you need to do is listen to this
Very nice.
-The wraith looks alien like Which I like but I agree it kinda looks like it's been doing meth Disfigured, Fragile and just weird but hey I'm gonna have to see it in action and in HD to make a better opinion
Gameplay isn't going to fix it's appearance for me. But it could make it more tempting to use, if it's balanced well.
-the Fuel Rod gun looks REALLY Clean and curvey also this time you reload by putting Canisters at the back of the weapon, it looks better than any fuel rod i've ever seen heres an HD RENDER it looks better ingame lel
Thank god. I was getting very tired of them recycling Reach's models for everything. It looks like this FRG is a modification of the one in Halo 4, but I'm glad it's more curvy to match the covenant tech aesthetic better.
-There where also like hundreds of other concept art for the BR with all types of attachments heck even a Laser sight might be part of the Mythic weapons or Legendary Weapons
As long as there's a legendary BR with an actual scope and not a stupid looking red dot sight, I'm good.
-Even then the post beta changes have done a lot to make the game feel really good especially the Base movement, Sprint and strafing tweaks.
Strafe improvements are good. The best tweak to sprint would be its removal but unfortunately I know that's not going to happen.
IMO the good outweight the bad but theres still alot of bad things in the game that the community is going apeshit over at the HaloWaypoint Forums they have a thousand page Forum about Elites being in Halo 5 a thousand page forum on Splitscreen and tons more Lol if 343 doesn't listen to them then I don't know I would facepalm so hard at release day.
Elites were a big part of Halo's customization. They were slowly neglected more and more after Reach introduced armor sets for Elites instead of full on customization. Halo 4 had no Elites, H2A only had 3 different armor sets to choose from. Upgrade from Halo 4, still a further downgrade from Reach. And now we're back down to no Elites. :(

Also something you might like but kinda spoilerly
Spoiler:
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Dedicated Halo 5 Thread - Page 8 Empty Halo 5 New OST(from the Gamescom build Menu) + Apex 7

Post by RockMetal&Time August 8th 2015, 8:49 pm



I found this on youtube thought Id share since I suspect they might take it down but Damn does it sound good too bad you have to turn up your speakers since for some
reason the video has low *** volume :P


theres also this one from the Raid on Apex 7 reveal trailer which sorta sounds like Impend from Halo 2
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Post by xNFx Monsta August 9th 2015, 3:24 am

Thanks for the links
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Post by Stevedoggen August 9th 2015, 7:24 am

The second link... sounds absolutely nothing like Impend.

The first link's music actually does sound pretty good and actually like Halo, holy shit progress!
Now, if only the weapons sounded Halo-esque...
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Post by Heatguts August 9th 2015, 9:51 am

If only it looked Halo-esque...
If only it played Halo-esque...

Alas, we are all met with disappoint.
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Post by RockMetal&Time August 9th 2015, 11:17 am

Stevedoggen wrote:The second link... sounds absolutely nothing like Impend.

The first link's music actually does sound pretty good and actually like Halo, holy shit progress!
Now, if only the weapons sounded Halo-esque...

Kazuma Jinnouchi lead composer of Halo 5 spoke about how Halo 4s soundtrack failed by not being remniscent of the originals
but Halo 5 will bring that back there will be a main theme this time around and yes with (Gregorian chanting!) its in this vid
https://youtu.be/2Wgx4E_21D4?t=6m10s

also I don't know about you but Halo 5 is a  really big step forward in Sound effects and Audio go back to halo 3 and the guns sound like toys with a few exceptions same with Halo 4 the assault rifle is really beefed up as hell but the BR sounds like a cricket AND in Halo 5 both weapons for example now sound beefed as **** and they actually sound potent as they're suppose to!

Heatguts wrote:If only it looked Halo-esque...
If only it played Halo-esque...

Alas, we are all met with disappoint.

who's we?



I'd also like to ask did anybody here watched the Halo 5 Campaign ViDoc that came out 4 weeks ago?! I mean cause that video is just amazing and goes to show a lot of cool stuff so if anybody's interested or being catched up ill link it right here

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Post by General_101 August 9th 2015, 2:58 pm

Halo 5 sucks *** in my opinion and so does 343. Before someone tells me, "but bruh it hasn't even come out yet you twat." I don' need to wait for it to come out. From all the trailers, 343 past record and their need to turn Halo into every "just another action story" Halo is confirmed dead in my heart. It is clear that they are putting their own narrative first before the game as shows how they ignore the surface what Halo had built before them. They have a damn story for why multiplayer is a thing. Halo before 343 and reach was like a kid in a sandbox playing with G.I. Joe action figures. It was silly looking at times but it all fit together at the end. 343 comes along and records this kid in his edgy years, puts some explosions over it, and then narrates everything the kid does with a deep voice while masturbating and telling people how deep they are.
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Post by RockMetal&Time August 9th 2015, 7:04 pm

General_101 wrote:Halo 5 sucks *** in my opinion and so does 343. Before someone tells me, "but bruh it hasn't even come out yet you twat." I don' need to wait for it to come out. From all the trailers, 343 past record and their need to turn Halo into every "just another action story" Halo is confirmed dead in my heart. It is clear that they are putting their own narrative first before the game as shows how they ignore the surface what Halo had built before them. They have a damn story for why multiplayer is a thing. Halo before 343 and reach was like a kid in a sandbox playing with G.I. Joe action figures. It was silly looking at times but it all fit together at the end. 343 comes along and records this kid in his edgy years, puts some explosions over it, and then narrates everything the kid does with a deep voice while masturbating and telling people how deep they are.

"You got this big galaxy spanning story, there's these attacks happening on Colonies there's this massive destruction that's happening somebody stop it somebody save the day!. But at the heart of it there's this story of these two families and these two things that they want and if you don't have those quiet human stories, it doesn't matter how many planets you blow up. Nobody's gonna care." - Brian Reed lead Writer of Halo 5 Guardians
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Post by General_101 August 9th 2015, 8:29 pm

That is the most stupid statement I have ever read. Thank you for cementing my views even further.
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Post by RockMetal&Time August 9th 2015, 9:11 pm

General_101 wrote:That is the most stupid statement I have ever read. Thank you for cementing my views even further.

Keep telling yourself that ;)
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Post by General_101 August 9th 2015, 10:25 pm

RockMetal&Time wrote:
General_101 wrote:That is the most stupid statement I have ever read. Thank you for cementing my views even further.

Keep telling yourself that ;)
Let me leave you with some food for thought. If they got the "deep" narrative down with all of their little details that most just overlook does that do it any favors at the end. Do you really think making stupid stories about how you are a powerful male warrior fighting powerful space enemies with small stories about random throwaway characters is going to help anything? Do you think this is some sort of soap opera?

343 couldn't balance out or make a game fun on their own if their life depended on it and unless a differing opinion comes from someone that doesn't grind 343 products into fine dust and snorts it then there is nothing to think about.
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Post by RockMetal&Time August 10th 2015, 12:28 am

General_101 wrote:
RockMetal&Time wrote:
General_101 wrote:That is the most stupid statement I have ever read. Thank you for cementing my views even further.

Keep telling yourself that ;)
Let me leave you with some food for thought. If they got the "deep" narrative down with all of their little details that most just overlook does that do it any favors at the end. Do you really think making stupid stories about how you are a powerful male warrior fighting powerful space enemies with small stories about random throwaway characters is going to help anything? Do you think this is some sort of soap opera?

343 couldn't balance out or make a game fun on their own if their life depended on it and unless a differing opinion comes from someone that doesn't grind 343 products into fine dust and snorts it then there is nothing to think about.

Alright my dude Get ready buckle up this is going to be a hell of a read! The real MAIN reason why i fucking love Halo 5 with a passion was because I played it! at first when the Halo 5 multiplayer world reveal was shown I was really skeptical it looked to be another goddamn Halo 4 with small improvements, so when I first downloaded the Beta I was really anxious So the first thing I do is go straight to matchmaking and find a match next thing I know the match is found in 10 seconds and starts almost instantly even though I was playing the Beta in Mexico with a hijacked signal from my neighbors which was really terrible, Well all my doubts where cleared as I saw just how damn balanced and FUN! the game was I fucking loved how the loadouts were gone I fucking loved how ordnance drops where gone I fucking love the badass intro and outros with the badass looking spartans looking all badass and shit with goddamn Badass beautiful visuals all running at a buttery *** smooth 60fps  after the match I saw that Competetive skill ranking was in the game + Social CSR ranking something I have always wanted in Halo! I also played Breakout with my friends and we had so much fun! in general the game ran smooth as hell the visuals where clean and beautiful the weapons sounded amazing the animations where extremely fluid I fell in love with Halo 5 I played that game every single day It felt like I was back in the H2 days playing with friends online and trying to attain the highest rank!

After the Beta there was a really long silence with Halo 5 news and I was starting to remember my doubts about BTB and campaign two things that worried me during the beta days, Then all of a sudden E3 rolls around and what da ya know the Campaign is bringing back Blue TEAM! and my man BUCK! BTB was getting an upgrade with Warzones witch is something I have never known I wanted but **** yeah! then there where all the little announcements that made Halo 5 even more special like when the Gameinformer coverage was written and I read how the game will have 20 Multiplayer maps at launch not to mention 15 FREE, FREE DLC maps, as if that wasn't enough I then found out about in an interview with Tim Longo about all the new Community enhancements Halo 5 will have like, File sharing, File Browsing, Community map Matchmaking playlist, Dedicated servers across Matchmaking, Campaign AND CUSTOM GAMES!, not to mention Forge is fucking sick this time around I mean we finally have a goddamn time of day modifier! something the forge community has been asking for ages! not to mention we are also getting an ENTIRE Huge Forge world like Reaches!

Slowly I've been liking Halo 5 much much much more especially when I heard the damn soundtrack in The Sprint Season 1 and 2 I was so damn glad the Gregorian chants where back and I was even glader that Halo 5 has a main theme! There are hundreds of little details that make me fucking love Halo 5 man I mean for example Campaign has matchmaking and will have those daily and weekly challenges like the ones in Reach i loved that back then! then theres weapon skins witch have now look clean and practical unlike the ones in 4 which we have to admit where Terrible and UGLY!, then theres the even smaller details like the Hud being completely different depending on which character you are in the Campaign,

And now for my final point... I fucking love the direction the story has gone after reading the Forerunner trilogy and the kilo five trilogy, Saints Testimony and New Blood I couldn't be any ready for Halo 5 who knows what or what the **** the guardians are who the **** is the Warden Eternal, where the hell is Dr.Halsey, Who will gain access to the absolute record first? Will the flood return as an Endgame? will Bornstellar makes-eternal-lasting and the rest of the Great Journey Forerunners return to the Milky Way? do they have to do with the Guardians revival? What will happen to Chief's Evolution due to the Librarians Genesong! Why is Cortana still alive?! and why is the Domain open again?! and how the hell does Cortana know the future?! Why did Chief and Blue Team go AWOL?!

So many questions so little answers, that's the Mystery of Halo and I fucking love that!

Dedicated Halo 5 Thread - Page 8 Cropped-guardians21
(edit no TL;DR thats for degenerates who don't like to read)
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Post by DreuxPhoenix August 10th 2015, 2:16 am

Sooo...Much....Music Leaks....
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Post by Stevedoggen August 10th 2015, 2:38 am

RockMetal&Time wrote:
Alright my dude Get ready buckle up this is going to be a hell of a read!
Right back at ya :D
RockMetal&Time wrote: at first when the Halo 5 multiplayer world reveal was shown I was really skeptical it looked to be another goddamn Halo 4 with small improvements
No flipping kidding, it looks exactly like a upressed Halo 4, which is only the surface of my personal distaste with it.
RockMetal&Time wrote:So the first thing I do is go straight to matchmaking and find a match next thing I know the match is found in 10 seconds and starts almost instantly even though I was playing the Beta in Mexico with a hijacked signal from my neighbors which was really terrible.
Is that really a case for Halo 5 or is it more that Xbox One can operate faster than the 360? Because I think it's more the latter.
Also as it's a incomplete beta, there is less to load and it loads faster. I'd imagine the full game would take a little longer to be fair.
RockMetal&Time wrote: I fucking loved how the loadouts were gone I fucking loved how ordnance drops where gone
Agreed.
RockMetal&Time wrote: I fucking love the badass intro and outros with the badass looking spartans looking all badass and shit
I personally found it arrogant and unbecoming. Spartans are meant to be tall lumbering one-man tanks dedicated to the cause, and here they are giving each other high-fives like a bunch of school children. And it isn't even necessary, no other game has had the animations because it just looks douchey. It's as if you're rubbing your victory into the other team like a glorified teabag.
RockMetal&Time wrote: with goddamn Badass beautiful visuals
Subjective. I personally find the game to look bland, dull and visually noisy. 343 also seems to have a lighting fetish too, I don't know what was used in Reach and prior, but I prefered the lighting there because at least it didn't look like shit/not even render beyond 50 metres from your POV. The game is meant to look slightly stylised and unrealistic, that's part of it's charm, but 343 seems determined to remove that in favour of realism. It's a shame, really.
RockMetal&Time wrote: all running at a buttery smooth 60fps
The amount of people who are like "60fps is a necessity, once you've played 60, you can't go back" is soulcrushing. 60 is nice, but I would much rather a better overall game to 60fps anyday everyday. Sorry, that was unrelated, continuing...
RockMetal&Time wrote: after the match I saw that Competetive skill ranking was in the game + Social CSR ranking something I have always wanted in Halo!
This would be good for proper competitive players who play to win. As for casual gamers like myself, who play the way that is most fun as opposed to the way that's most efficient, it means little.
RockMetal&Time wrote: the weapons sounded amazing  
One thing the series did well was that even across game, you could tell, for example, the sound of a pistol crossmap immediately, you didnt have to think about it, you just knew the sound and knew that someone was fighting off someone else with that weapon. Guns had iconic sounds, and they are the first sounds I think of when I think of the gun, yet Halo 5, like H4, has completely changed every sound of every weapon again to the point they're barely recognisable. The UNSC's have the least changed, yet all of them are different enough at I would rely on the ROF to tell what it was. 343 made every weapon sound more like a real life gun. That's like the worst thing ever. You could say the 'guns sounded toyish in H3' but that again was part of the charm. Realism isn't something that needs to be enforced in this series, so why start now? As for the Forerunner/Promethean guns, they completely did those over, which I actually preferred Halo 4's Promethean sounds, because tbh they weren't bad. The Phaeton sounds weird like seriously what's with that, and every covy weapon has something dumb about it, from the odd needler shape, to the plasma caster and carbines fire sounds sounding like they were ripped from a 90's space game arcade machines.
RockMetal&Time wrote:the animations where extremely fluid  
They looked like they tried to imitate Bungie-Halo style animations, but it has iffy results in part due to the speed of the reloads making it look too fast. They are alright though, I won't argue against that.
RockMetal&Time wrote: Campaign is bringing back Blue TEAM! and my man BUCK!
343 will kill someone off, they have to. They said H5 was going to be dark, and 343 are the exact kind of mob that would do that sort of thing. I would have said Buck, but both Bungie and 343 have a Nathan Fillion fetish so you can safely rule that out. Therefore I'm going to call it and say one of Blue Team that isn't the Chief will die. I guess we'll see.
RockMetal&Time wrote: BTB was getting an upgrade with Warzones witch is something I have never known I wanted but **** yeah!
"upgrade" isn't quite the word I'd use. It's like a replacement for Firefight, Spartan Ops and BTB in a gamemode very reminiscent of LoL. Personally I like the idea, it's a pretty solid one by itself.
RockMetal&Time wrote: the game will have 20 Multiplayer maps at launch not to mention 15 FREE, FREE DLC maps
35 maps is a lot, I hope this doesn't provide too much choice... Also, 343 is a company, so 15 free maps means they'll slap prices onto something else at some point, beyond just the REKT packs.
RockMetal&Time wrote: File sharing, File Browsing,
These are expected by this point.
RockMetal&Time wrote: Community map Matchmaking playlist
I feel this may divide up the player numbers too much, don't you? Don't get me wrong, the ideas great, but if there isn't a tonne of players for a long time post launch, I feel this Halo might suffer the same fate as 4.
RockMetal&Time wrote: Dedicated servers across Matchmaking, Campaign AND CUSTOM GAMES!
Cool.
RockMetal&Time wrote: Forge is fucking sick this time around I mean we finally have a goddamn time of day modifier!
I actually didn't know that. GG 343.
RockMetal&Time wrote:we are also getting an ENTIRE Huge Forge world like Reaches!
You mean Pegasus? It's alright I guess. Not very colourful though, quite drowned out.
RockMetal&Time wrote:Slowly I've been liking Halo 5 much much much more especially when I heard the damn soundtrack in The Sprint Season 1 and 2 I was so damn glad the Gregorian chants where back and I was even glader that Halo 5 has a main theme!
Yeah the soundtrack is pretty good, I just hope they don't murder a lot of it with syths and electronica stuff that doesn't fit. A couple songs in 4 were like that, as well as that one you compared to Impend.
RockMetal&Time wrote: for example Campaign has matchmaking
This is great as long as it's an option and not enforced. But nobody would do something that dumb, so cool!
RockMetal&Time wrote: and will have those daily and weekly challenges like the ones in Reach i loved that back then!
Agreed.
RockMetal&Time wrote:then there's weapon skins which have now look clean and practical unlike the ones in 4 which we have to admit where Terrible and UGLY!
Eh, I agree the H4 ones were bad, I still don't have much of an opinion on skins. Cosmetics are ok in my book, I couldn't care either way, even if they microtransaction it.
RockMetal&Time wrote: then theres the even smaller details like the Hud being completely different depending on which character you are in the Campaign
Remember Halo 2 and 3? That was a thing then too between Chief and the Arbiter.
RockMetal&Time wrote:  And now for my final point... I fucking love the direction the story has gone after reading the Forerunner trilogy and the kilo five trilogy, Saints Testimony and New Blood I couldn't be any ready for Halo 5 who knows what or what the **** the guardians are who the **** is the Warden Eternal, where the hell is Dr.Halsey, Who will gain access to the absolute record first? Will the flood return as an Endgame? will Bornstellar makes-eternal-lasting and the rest of the Great Journey Forerunners return to the Milky Way? do they have to do with the Guardians revival? What will happen to Chief's Evolution due to the Librarians Genesong! Why is Cortana still alive?! and why is the Domain open again?! and how the hell does Cortana know the future?! Why did Chief and Blue Team go AWOL?!
I read none of the books. No comment.

/rant
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Post by Heatguts August 10th 2015, 10:45 am

I'm not going to do a super breakdown, but I will do an abridged one. These aren't in order.

I think Social CSR is a step in the right direction. Social is where you play to have fun, but what's not fun is getting matched with some guy or group that just nabs all the power weapons and plays to win. If we can at least generalize the CSR to prevent getting matched with really good players or really bad players, I think we'll have a little more fun.

Personally I gloss over visuals as they kind of come with the triple A title at this point. 60fps too, I doubt microsoft or sony lets a game release in under that without a stern pep talk on why they need it.

All those community enhancements are interesting. Like stevedoggen stated, we already have a file sharing system, but the matchmaking playlist and forge seems neat. I'd like to submit that the matchmaking playlist might just be action sack? And although the things they are adding are an improvement, let's remember they dropped firefight, splitscreen, and they didn't undrop sprint, unless there's a sprintless playlist I don't know about.

Having matchmaking for all modes is cool... if you have xblive gold.

I can't really speak for the story, but above that rant you posted a line from one of the story writers. It was "You got this big galaxy spanning story, there's these attacks happening on Colonies there's this massive destruction that's happening somebody stop it somebody save the day!. But at the heart of it there's this story of these two families and these two things that they want and if you don't have those quiet human stories, it doesn't matter how many planets you blow up. Nobody's gonna care." I'd like to say that personally I think the first game was a mystery, and then an escape, the second game was... a mess, but we learned more about the covenant. The third's was the hardcore climax, how was everything going to turn out? Well, given that in like every movie ever, the good guy always survives, unless its based on a true story, so I thought the chief's ending rather fitting for that reason. I also heard from a friend that he saw an interview where Bungie devs said they wanted the players to make up their own stories for chief.
But Halo 4 was hey, we have a new bad guy for you. I was like, no pl0x he's dumb but they were like nooooooo you gotta love em here fight em a whole bunch and I was like nooooooo and they were like omfg look at cortana she's dying and I was like ok I actually don't care. It's another twist ending I didn't see coming, but I didn't really care. Now here's halo 5, and what do we have? You play as not the master chief hunting down the master chief probably for the reasons in hunt the truth which if you've listened know that chief is the good guy in that little escapade and I'm sure locke will be all like "uh im a cool spartan we gotta get that guy uh" and then he'll be like "omfg he's a good guy after all guys we gotta help him with whatever he's doing to save the world once and for all" and then "oh no we're so close and someone died! ah snap" and that's the almost end and then there's a funeral or something and we're supposed to feel bad and then it's the end.
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Post by Stevedoggen August 10th 2015, 11:41 am

Heatguts wrote:You play as not the master chief hunting down the master chief probably for the reasons in hunt the truth which if you've listened know that chief is the good guy in that little escapade and I'm sure locke will be all like "uh im a cool spartan we gotta get that guy uh" and then he'll be like "omfg he's a good guy after all guys we gotta help him with whatever he's doing to save the world once and for all" and then "oh no we're so close and someone died! ah snap" and that's the almost end and then there's a funeral or something and we're supposed to feel bad and then it's the end.
I really hope this is exactly how it plays out. Partly because I want you to be hilariously right, but also because it's concerningly plausible.
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Post by RockMetal&Time August 10th 2015, 12:10 pm

Heatguts wrote:I'm not going to do a super breakdown, but I will do an abridged one. These aren't in order.

I think Social CSR is a step in the right direction. Social is where you play to have fun, but what's not fun is getting matched with some guy or group that just nabs all the power weapons and plays to win. If we can at least generalize the CSR to prevent getting matched with really good players or really bad players, I think we'll have a little more fun.

Personally I gloss over visuals as they kind of come with the triple A title at this point. 60fps too, I doubt microsoft or sony lets a game release in under that without a stern pep talk on why they need it.

All those community enhancements are interesting. Like stevedoggen stated, we already have a file sharing system, but the matchmaking playlist and forge seems neat. I'd like to submit that the matchmaking playlist might just be action sack? And although the things they are adding are an improvement, let's remember they dropped firefight, splitscreen, and they didn't undrop sprint, unless there's a sprintless playlist I don't know about.

Having matchmaking for all modes is cool... if you have xblive gold.

I can't really speak for the story, but above that rant you posted a line from one of the story writers. It was "You got this big galaxy spanning story, there's these attacks happening on Colonies there's this massive destruction that's happening somebody stop it somebody save the day!. But at the heart of it there's this story of these two families and these two things that they want and if you don't have those quiet human stories, it doesn't matter how many planets you blow up. Nobody's gonna care." I'd like to say that personally I think the first game was a mystery, and then an escape, the second game was... a mess, but we learned more about the covenant. The third's was the hardcore climax, how was everything going to turn out? Well, given that in like every movie ever, the good guy always survives, unless its based on a true story, so I thought the chief's ending rather fitting for that reason. I also heard from a friend that he saw an interview where Bungie devs said they wanted the players to make up their own stories for chief.
    But Halo 4 was hey, we have a new bad guy for you. I was like, no pl0x he's dumb but they were like nooooooo you gotta love em here fight em a whole bunch and I was like nooooooo and they were like omfg look at cortana she's dying and I was like ok I actually don't care. It's another twist ending I didn't see coming, but I didn't really care. Now here's halo 5, and what do we have? You play as not the master chief hunting down the master chief probably for the reasons in hunt the truth which if you've listened know that chief is the good guy in that little escapade and I'm sure locke will be all like "uh im a cool spartan we gotta get that guy uh" and then he'll be like "omfg he's a good guy after all guys we gotta help him with whatever he's doing to save the world once and for all" and then "oh no we're so close and someone died! ah snap" and that's the almost end and then there's a funeral or something and we're supposed to feel bad and then it's the end.

I mean I can understand when people generalize what they think Halo 5s story will be but come on I just can't wait to see Dr. Halsey and Blue team reunite its gonna be sick as hell!
Not to mention something frank O connor said in an interview was how the amount of lines and dialogue Blue team has in Halo 5 Is a lot more than all the lines in the books combined! thats a damn whole lot of dialouge! of course a lot of it being just regular chatter like "Revive me.etc" still it makes me moist! anyhow I also forgot to mention how much I love the new REQ packs! sure you can buy them as microtransactions BUT thats not the point the point is they are extremely easy to earn leveling up earns you a REQ pack leveling up your REQ slider with social XP gives you a REQ Pack Doing challenges gives you REQ packs, Playing campaign gives you REQ Packs! everything gives you REQ packs and best thing they contain sweet sweet loot like Mythic, Legendary, Tier 1, and Tier 2 Weapons for Warzones making warzones feel like Destiny which is fine by me lol but best of all you can unlock Skins for Arena/Warzones,Armor Pattern skins for paint/Custom Assasinations/Visors/Helmets/Body pieces/Emblems/Vehicle Skins/Vehicles for warzones.etc

Also really important 343 have already stated how they are implementing a System in Warzones where you should be paired up with players who have the same or close to the same amount of REQ cards so if you have little to no cards you will be paired with people who have little to no cards! and vice versa.

Now I know its controversial but Halo 5 Does not look like Halo 4 now the art style sure does have similarities but if you played the beta like I did you would see there are so many little details NOT present in Halo 4

Here are some Halo 5 images you have to  look closely and spot all the small details
Screenies:

and then here are some Halo 4 screenies
H4 screenies:

Notice how in Halo 4 if you zoom in really closely you can spot bad texture compression , no tesselation, lightning issues, Dull Gears of war 1 colors, and horrible reflections not to mention Halo 4 had the worst Particle effects ever and when you destroyed a vehicle especially the phantoms it looked like total rubbish halo 3 had 1000x better explosions than Halo 4 :P

(edit I forgot to mention how I don't think any of the spartans will be dying in the campaign since the whole game revolves around 4 player co-op so unless they all die at the end and really dumbly then yeah...)
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Post by Stevedoggen August 10th 2015, 1:27 pm

I hate temporary/timed unlocks with a fury burning like a thousand suns. Their very existance is insulting, as if to say you aren't good enough to have a reward properly, only borrow it. Such a dick thing to do.

And for what? Weapons with attachments? It's literally a watered down version of the shop in Halo Online in that way, yet everyone treats it different like they're completely unalike. Why the double standards?
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Post by deadofmind August 10th 2015, 7:32 pm

Stevedoggen wrote:
Heatguts wrote:You play as not the master chief hunting down the master chief probably for the reasons in hunt the truth which if you've listened know that chief is the good guy in that little escapade and I'm sure locke will be all like "uh im a cool spartan we gotta get that guy uh" and then he'll be like "omfg he's a good guy after all guys we gotta help him with whatever he's doing to save the world once and for all" and then "oh no we're so close and someone died! ah snap" and that's the almost end and then there's a funeral or something and we're supposed to feel bad and then it's the end.
I really hope this is exactly how it plays out. Partly because I want you to be hilariously right, but also because it's concerningly plausible.

Heatguts stop leaking Halo 5s campaign story ^_~


YFW Halo Online is the overseas F2P version of Halo 5, and Halo 5 PC gets simultaneous shadow release with Xbox One version (Only available on Windows+NSA 10 Edition™) O_O
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Post by RockMetal&Time August 10th 2015, 8:12 pm

deadofmind wrote:
Stevedoggen wrote:
Heatguts wrote:You play as not the master chief hunting down the master chief probably for the reasons in hunt the truth which if you've listened know that chief is the good guy in that little escapade and I'm sure locke will be all like "uh im a cool spartan we gotta get that guy uh" and then he'll be like "omfg he's a good guy after all guys we gotta help him with whatever he's doing to save the world once and for all" and then "oh no we're so close and someone died! ah snap" and that's the almost end and then there's a funeral or something and we're supposed to feel bad and then it's the end.
I really hope this is exactly how it plays out. Partly because I want you to be hilariously right, but also because it's concerningly plausible.

Heatguts stop leaking Halo 5s campaign story ^_~


YFW Halo Online is the overseas F2P version of Halo 5, and Halo 5 PC gets simultaneous shadow release with Xbox One version (Only available on Windows+NSA 10 Edition™) O_O

ehh not really halo Online plays like 4 with H3 physics its really weird to compare that. And truth is Halo 5 doesn't play like any of the other games and while it gives me a Halo 2 feel it still feels a lot different IMO to me Halo 5 is just Halo 2 modernized nothing more nothing less :P
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