Dedicated Halo 5 Thread
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Re: Dedicated Halo 5 Thread
still bad arena
still bad arena
still bad arena
still bad arena
still bad arena
still bad arena
Neesy
Re: Dedicated Halo 5 Thread
Sorry for the accidental downvote Neesy, i discovered what the button did after that XD
Also sorry for the late reply deadofmind, but many, many things annoy me with Halo 5 from it's gameplay.
From the way-too-quick ready weapon speeds, to the plasma and forerunner gun sounds shown. Every one. Literally every single one pisses me off in some way, which is quite the achievement, because they've either gone with a genericy typical sci-fi theme which doesn't fit the game at all, or have put in an 'alright' sound which defecates on the iconic sounds from all previous installments.
Also;
RIP Plasma Rifle
RIP Fuel Rod Gun
RIP Binary Rifle and Scattershot. You sure didn't last long.
Vehicle seat swapping can indulge in my left nut. What a terrible decision to do that. The inability was half the charm of team vehicles.
Needler tracks well beyond HCE levels.
Plasma Caster looks good, is a recycled idea though, and sounds like the audio team googled "generic sci-fi laser sound' and used the first result.
The skins they showed for the shotgun and sniper look like they belong in Destiny more than Halo.
Gross lighting that looks half assed, and disappears far too close for it to be unnoticable and the textures themselves are meh.
dumb looking pelicans, shotguns, sniper, needler, rocket.
The entirety of the REQ system.... ughgh
*Breathes heavily, leaves to lay down and rest a bit*
EDIT: The ADS still shits me. I know you've all stated it doesn't provide any advantage but still, if you play a game you know that how something feels can be more important than actual values, and it feels so very wrong. To me, at least.
also why make boltshot a burst fire? Talk about making it a completely different gun over one game release.
Also sorry for the late reply deadofmind, but many, many things annoy me with Halo 5 from it's gameplay.
From the way-too-quick ready weapon speeds, to the plasma and forerunner gun sounds shown. Every one. Literally every single one pisses me off in some way, which is quite the achievement, because they've either gone with a genericy typical sci-fi theme which doesn't fit the game at all, or have put in an 'alright' sound which defecates on the iconic sounds from all previous installments.
Also;
RIP Plasma Rifle
RIP Fuel Rod Gun
RIP Binary Rifle and Scattershot. You sure didn't last long.
Vehicle seat swapping can indulge in my left nut. What a terrible decision to do that. The inability was half the charm of team vehicles.
Needler tracks well beyond HCE levels.
Plasma Caster looks good, is a recycled idea though, and sounds like the audio team googled "generic sci-fi laser sound' and used the first result.
The skins they showed for the shotgun and sniper look like they belong in Destiny more than Halo.
Gross lighting that looks half assed, and disappears far too close for it to be unnoticable and the textures themselves are meh.
dumb looking pelicans, shotguns, sniper, needler, rocket.
The entirety of the REQ system.... ughgh
*Breathes heavily, leaves to lay down and rest a bit*
EDIT: The ADS still shits me. I know you've all stated it doesn't provide any advantage but still, if you play a game you know that how something feels can be more important than actual values, and it feels so very wrong. To me, at least.
also why make boltshot a burst fire? Talk about making it a completely different gun over one game release.
Stevedoggen
Re: Dedicated Halo 5 Thread
Stevedoggen wrote:Sorry for the accidental downvote Neesy, i discovered what the button did after that XD
Also sorry for the late reply deadofmind, but many, many things annoy me with Halo 5 from it's gameplay.
From the way-too-quick ready weapon speeds, to the plasma and forerunner gun sounds shown. Every one. Literally every single one pisses me off in some way, which is quite the achievement, because they've either gone with a genericy typical sci-fi theme which doesn't fit the game at all, or have put in an 'alright' sound which defecates on the iconic sounds from all previous installments.
Also;
RIP Plasma Rifle
RIP Fuel Rod Gun
RIP Binary Rifle and Scattershot. You sure didn't last long.
Vehicle seat swapping can indulge in my left nut. What a terrible decision to do that. The inability was half the charm of team vehicles.
Needler tracks well beyond HCE levels.
Plasma Caster looks good, is a recycled idea though, and sounds like the audio team googled "generic sci-fi laser sound' and used the first result.
The skins they showed for the shotgun and sniper look like they belong in Destiny more than Halo.
Gross lighting that looks half assed, and disappears far too close for it to be unnoticable and the textures themselves are meh.
dumb looking pelicans, shotguns, sniper, needler, rocket.
The entirety of the REQ system.... ughgh
*Breathes heavily, leaves to lay down and rest a bit*
EDIT: The ADS still shits me. I know you've all stated it doesn't provide any advantage but still, if you play a game you know that how something feels can be more important than actual values, and it feels so very wrong. To me, at least.
also why make boltshot a burst fire? Talk about making it a completely different gun over one game release.
The fuel rod cannon not in the gameplay it's in the Developer Vidocs of the Sprint season 2
The pelican sure looks dumb I agree from behind it looks sick but from the front it looks like shit
Gross graphics are the result of the Xbox one and wanting 60fps across all modes
Plasma Rifle might come back I saw a bit of it in "The Sprint" just like the old banshee is said to be coming back BUT with the swords of sanghelios operating them"
Binary Rifle hasn't been confirmed removed we just haven't seen it/ same with the Scattershot which I think I did see it in The Sprint
I know that was a joke but in the Sprint they show how the Audio guy makes the weapon sounds and i'ts insane!
REQ cards... where to start!? People don't understand them?!
You unlock req cards by leveling up or gaining req xp by just playing the game you then use the req cards to unlock Assasinations,Weapon Skins,Armor Skins, Armor permutations
- Note:
- (NOTE ALL of them can be acquired normally still and not all unlocks are in the req cards...)
I agree with the fast ready weapon speeds But hey compare it to halo 2 and they're kinda the same
the new forerunner guns I understand why people hate them but oh well nobody can be satisfied :P
My only Halo 5 complaints Right now are...
No splitscreen co-op
No 4 player Splitscreen multiplayer
They haven't shown the new forge yet so i'm still skeptical
They haven't shown the new theater wich RVB directors are praising it (gonna have to see it for myself)
The campaigns length has me skeptical I mean Halo 4 only had 8 missions kek
The armor customization system hasn't been shown since the watered down version we saw in the Beta
Some of the explosions look like they where copy and pasted from Halo 4
Warzone Mythic weapons and tier 1,2 weapons haven't been shown still skeptical about how that's gonna work (The Sprint episode 3)
Also some interesting things I saw in the Sprint
-Halo CE pistol is coming as a legendary weapon
-SPNKR Rocket launcher is also coming as a legendary weapon
- Campaign spoiler:
- -Dr Halsey is onboard the infinity
-The E3 mission was heavily modified from the original
-The Forerunner sound effects guy is INSANE
-Kazuma Jinnouchi is also INSANE
-The Wraith looks freaking sick and alien now
-Fuel rod gun is shown
-The Eternal guy from the campaign trailer was put in a Warzone map and is freaking tough
- New mongoose called the Wargoose was showin the req screen
-New variants of weapons like BR with the OG scope and such where shown concept art
-We might get a Legendary hardcore type playlist with no sprint and no abilities :P
yeh
RockMetal&Time
Re: Dedicated Halo 5 Thread
^ I actually like the idea of being able to switch seats while in the Hog. It will be helpful for those European drivers who are so used to driving on the wrong side of the vehicle lol.
Some other points though:
- The pelican has lacked a feng shui design since Halo 4. Every game through Reach did it right.
- Graphic quality doesn't bother me. The reason I bought a 360 over a PS3 in the first place was because of better games (like Halo, lol) not better graphics.
- Plasma Rifle is likely to return judging by its appearance in the H2A Epilogue in the hands of Arby's Elites. Also, CLASSIC BANSHEE COMING BACK, WHAAAAT? OMG YUSSS. Not like the new design is bad, it's actually an upgrade from Reach/4's, but classic 'shee still wins.
- Don't care much for scattershot, but the Bi-Ri was one of the more awesome weapons in Halo 4.
- As awesome as the sound guys there are, it still doesn't take away from the fact that iconic sounds for weapons that have lasted from CE up to Reach have been replaced by...less favorable sounds.
- REQ cards...2shady4me. I understand how they work though, and I think its ok. Only someone incredibly stupid or incredibly desperate would actually buy those things instead of playing the game for them overtime.
- Don't really care how fast the weapons are ready, much bigger fish to fry than something so trivial.
- Only new forerunner weapon I saw was the turret thing. Not bad, considering we need some more support weapons, especially since the Missile Pod and Flamethrower don't seem to be returning.
- No splitscreen in SP or MP is a big red flag.
- In addition, no BTB at launch is another huge red flag, even if the excuse is to give Warzone the spotlight.
- I'm expecting forge to be at least on par with H2A, but I won't assume anything considering what 343 has already done.
- I'm glad they are keeping theatre mode. I was worried that they would scrap it since Xbone has it's own recording system, but theatre is still 10x better. Let's hope the rewind function actually works.
- 10 missions for Campaign should be standard, although I wonder how much more they could have added to H4's campaign without making the missions feel like fillers.
- Armor customization could be just as good as Halo 4 or better and it still wouldn't matter. No Elites for the second time in a row is a huge blow for customization.
- Halo 4's explosions were pathetic. The Phantoms were spectacularly disappointing compared to Halo 3's huge wreckages that could actually be used for cover, could splatter enemies and you, and could be scavenged for weapons the former passengers had with them.
- Only CE pistol and Rocket Launcher are legendaries? That's it? What about other weapons that need the classic look, like the Battle Rifle? Sniper? Shotgun?
- We fight beside the Arbiter, but it sucks that we can't play as him or his elites.
- Most E3 demo levels are modified. SWBF was heavily scripted also.
- I'm glad some of the classic Halo music is back. Mixing classic with new music is ok, completely replacing classic music with new music (Halo 4) is not.
- What are you smoking? Can I haz some? The Wraith looks terrible, it's all bumpy and disfigured now.
- Yay! Fuel Rod Gun! Did they improve the design, or does it still look the way it did in Reach?
- I'm glad boss battles are back to some extent, especially now that we can fight them in MM.
- I'm assuming the Wargoose is a modified Gungoose from H2A. I like it, it's about time the Mongoose put some pressure on the Ghost for once.
- BR with OG scope WHAAAT? Yes! But I shouldn't get my hopes up if it's just concept art.
- As exciting as it would be to get a classic playlist, I feel like the maps would still be catered to the new abilities and would play poorly with classic settings. Not to mention Smart Scope/ADS is likely a default trait that can't be toggled to classic scoping, which would be one very obnoxious ability that can't be toggled off.
Some other points though:
- The pelican has lacked a feng shui design since Halo 4. Every game through Reach did it right.
- Graphic quality doesn't bother me. The reason I bought a 360 over a PS3 in the first place was because of better games (like Halo, lol) not better graphics.
- Plasma Rifle is likely to return judging by its appearance in the H2A Epilogue in the hands of Arby's Elites. Also, CLASSIC BANSHEE COMING BACK, WHAAAAT? OMG YUSSS. Not like the new design is bad, it's actually an upgrade from Reach/4's, but classic 'shee still wins.
- Don't care much for scattershot, but the Bi-Ri was one of the more awesome weapons in Halo 4.
- As awesome as the sound guys there are, it still doesn't take away from the fact that iconic sounds for weapons that have lasted from CE up to Reach have been replaced by...less favorable sounds.
- REQ cards...2shady4me. I understand how they work though, and I think its ok. Only someone incredibly stupid or incredibly desperate would actually buy those things instead of playing the game for them overtime.
- Don't really care how fast the weapons are ready, much bigger fish to fry than something so trivial.
- Only new forerunner weapon I saw was the turret thing. Not bad, considering we need some more support weapons, especially since the Missile Pod and Flamethrower don't seem to be returning.
- No splitscreen in SP or MP is a big red flag.
- In addition, no BTB at launch is another huge red flag, even if the excuse is to give Warzone the spotlight.
- I'm expecting forge to be at least on par with H2A, but I won't assume anything considering what 343 has already done.
- I'm glad they are keeping theatre mode. I was worried that they would scrap it since Xbone has it's own recording system, but theatre is still 10x better. Let's hope the rewind function actually works.
- 10 missions for Campaign should be standard, although I wonder how much more they could have added to H4's campaign without making the missions feel like fillers.
- Armor customization could be just as good as Halo 4 or better and it still wouldn't matter. No Elites for the second time in a row is a huge blow for customization.
- Halo 4's explosions were pathetic. The Phantoms were spectacularly disappointing compared to Halo 3's huge wreckages that could actually be used for cover, could splatter enemies and you, and could be scavenged for weapons the former passengers had with them.
- Only CE pistol and Rocket Launcher are legendaries? That's it? What about other weapons that need the classic look, like the Battle Rifle? Sniper? Shotgun?
- We fight beside the Arbiter, but it sucks that we can't play as him or his elites.
- Most E3 demo levels are modified. SWBF was heavily scripted also.
- I'm glad some of the classic Halo music is back. Mixing classic with new music is ok, completely replacing classic music with new music (Halo 4) is not.
- What are you smoking? Can I haz some? The Wraith looks terrible, it's all bumpy and disfigured now.
- Yay! Fuel Rod Gun! Did they improve the design, or does it still look the way it did in Reach?
- I'm glad boss battles are back to some extent, especially now that we can fight them in MM.
- I'm assuming the Wargoose is a modified Gungoose from H2A. I like it, it's about time the Mongoose put some pressure on the Ghost for once.
- BR with OG scope WHAAAT? Yes! But I shouldn't get my hopes up if it's just concept art.
- As exciting as it would be to get a classic playlist, I feel like the maps would still be catered to the new abilities and would play poorly with classic settings. Not to mention Smart Scope/ADS is likely a default trait that can't be toggled to classic scoping, which would be one very obnoxious ability that can't be toggled off.
SilentGamer64
Re: Dedicated Halo 5 Thread
^ I can respond to some ready?!
-I agree with almost everything you said first of all
-10 missions for campaign would be Good considering 4 had 8 and they weren't that expansive all the people who played Halo 5 already like Greenskull, More Console.etc all have talked about how even though they played the same mission 4 times they still found tons of new tactics and ways to approach the enemy and hidden alternate routes not to mentionFrank also confirmed we will be fighting something 10x bigger than a Halo 3 scarab with multiple routes vehicles and ways of boarding it or destroying it from the outside!
-Armor customization is still worrying but either way I'm sure they will have a H4 type of customization I mean there is a tweet from Josh Holmes saying the Betas Customization was just a sample platter and not the real deal
-Nobody knows what other weapons are getting the Legendary treatment like I said too there are Destiny style weapon cards you can unlock Tier,1 Tier,2, Legendary and Mythic weapons some of the legendary weapons will appear in the Arena multiplayer as power weapons like the SPNKR rocket launcher Keyes Pistol, Arbiters Sword.etc
-The new composer is freaking amazing he knows Halo all you need to do is listen to this SKIP TO 1:30
-The wraith looks alien like Which I like but I agree it kinda looks like it's been doing meth Disfigured, Fragile and just weird but hey I'm gonna have to see it in action and in HD to make a better opinion
-the Fuel Rod gun looks REALLY Clean and curvey also this time you reload by putting Canisters at the back of the weapon, it looks better than any fuel rod i've ever seen heres an HD RENDER it looks better ingame lel
-Yeah Boss battles are really cool especially when every Warzone map will have it's own Bosses with their own Backstory and Characteristics
-Yeah The Wargoose is just a better Gungoose
-There where also like hundreds of other concept art for the BR with all types of attachments heck even a Laser sight might be part of the Mythic weapons or Legendary Weapons
-Even then the post beta changes have done a lot to make the game feel really good especially the Base movement, Sprint and strafing tweaks.
IMO the good outweight the bad but theres still alot of bad things in the game that the community is going apeshit over at the HaloWaypoint Forums they have a thousand page Forum about Elites being in Halo 5 a thousand page forum on Splitscreen and tons more Lol if 343 doesn't listen to them then I don't know I would facepalm so hard at release day.
Also something you might like but kinda spoilerly
-I agree with almost everything you said first of all
-10 missions for campaign would be Good considering 4 had 8 and they weren't that expansive all the people who played Halo 5 already like Greenskull, More Console.etc all have talked about how even though they played the same mission 4 times they still found tons of new tactics and ways to approach the enemy and hidden alternate routes not to mentionFrank also confirmed we will be fighting something 10x bigger than a Halo 3 scarab with multiple routes vehicles and ways of boarding it or destroying it from the outside!
-Armor customization is still worrying but either way I'm sure they will have a H4 type of customization I mean there is a tweet from Josh Holmes saying the Betas Customization was just a sample platter and not the real deal
-Nobody knows what other weapons are getting the Legendary treatment like I said too there are Destiny style weapon cards you can unlock Tier,1 Tier,2, Legendary and Mythic weapons some of the legendary weapons will appear in the Arena multiplayer as power weapons like the SPNKR rocket launcher Keyes Pistol, Arbiters Sword.etc
-The new composer is freaking amazing he knows Halo all you need to do is listen to this SKIP TO 1:30
-The wraith looks alien like Which I like but I agree it kinda looks like it's been doing meth Disfigured, Fragile and just weird but hey I'm gonna have to see it in action and in HD to make a better opinion
-the Fuel Rod gun looks REALLY Clean and curvey also this time you reload by putting Canisters at the back of the weapon, it looks better than any fuel rod i've ever seen heres an HD RENDER it looks better ingame lel
-Yeah Boss battles are really cool especially when every Warzone map will have it's own Bosses with their own Backstory and Characteristics
-Yeah The Wargoose is just a better Gungoose
-There where also like hundreds of other concept art for the BR with all types of attachments heck even a Laser sight might be part of the Mythic weapons or Legendary Weapons
-Even then the post beta changes have done a lot to make the game feel really good especially the Base movement, Sprint and strafing tweaks.
IMO the good outweight the bad but theres still alot of bad things in the game that the community is going apeshit over at the HaloWaypoint Forums they have a thousand page Forum about Elites being in Halo 5 a thousand page forum on Splitscreen and tons more Lol if 343 doesn't listen to them then I don't know I would facepalm so hard at release day.
Also something you might like but kinda spoilerly
- Spoiler:
- In the new book Hunters in the Dark which released last week we get to meet Thel Vadams 4 Man Squad which are all Super spec ops badass elites now Hunters in the dark is just a side story to introduce new characters that's what 343 says so my theory is that maybe towards the end of the campaign something something will occur and both lockes and Chiefs team will be seperated or taken by something maybe a forerunner or a gravemind whatever something like that and then you get to play as Arbiters Elite Squad and go to save both guys
ehh? ehh? I know it's just wishful thinking but can you imagine? would be a great twist!
RockMetal&Time
Re: Dedicated Halo 5 Thread
RockMetal&Time wrote:^ I can respond to some ready?!
-I agree with almost everything you said first of all
Cool beans.
-Frank also confirmed we will be fighting something 10x bigger than a Halo 3 scarab with multiple routes vehicles and ways of boarding it or destroying it from the outside!
I'm putting my money on either a Harvester from Spartan Ops or one of those big Forerunner Guardian birds.
-Armor customization is still worrying but either way I'm sure they will have a H4 type of customization I mean there is a tweet from Josh Holmes saying the Betas Customization was just a sample platter and not the real deal
I'm sure there will be more, but how much more is the question.
-The new composer is freaking amazing he knows Halo all you need to do is listen to this
Very nice.
-The wraith looks alien like Which I like but I agree it kinda looks like it's been doing meth Disfigured, Fragile and just weird but hey I'm gonna have to see it in action and in HD to make a better opinion
Gameplay isn't going to fix it's appearance for me. But it could make it more tempting to use, if it's balanced well.
-the Fuel Rod gun looks REALLY Clean and curvey also this time you reload by putting Canisters at the back of the weapon, it looks better than any fuel rod i've ever seen heres an HD RENDER it looks better ingame lel
Thank god. I was getting very tired of them recycling Reach's models for everything. It looks like this FRG is a modification of the one in Halo 4, but I'm glad it's more curvy to match the covenant tech aesthetic better.
-There where also like hundreds of other concept art for the BR with all types of attachments heck even a Laser sight might be part of the Mythic weapons or Legendary Weapons
As long as there's a legendary BR with an actual scope and not a stupid looking red dot sight, I'm good.
-Even then the post beta changes have done a lot to make the game feel really good especially the Base movement, Sprint and strafing tweaks.
Strafe improvements are good. The best tweak to sprint would be its removal but unfortunately I know that's not going to happen.
IMO the good outweight the bad but theres still alot of bad things in the game that the community is going apeshit over at the HaloWaypoint Forums they have a thousand page Forum about Elites being in Halo 5 a thousand page forum on Splitscreen and tons more Lol if 343 doesn't listen to them then I don't know I would facepalm so hard at release day.
Elites were a big part of Halo's customization. They were slowly neglected more and more after Reach introduced armor sets for Elites instead of full on customization. Halo 4 had no Elites, H2A only had 3 different armor sets to choose from. Upgrade from Halo 4, still a further downgrade from Reach. And now we're back down to no Elites. :(
Also something you might like but kinda spoilerly
- Spoiler:
In the new book Hunters in the Dark which released last week we get to meet Thel Vadams 4 Man Squad which are all Super spec ops badass elites now Hunters in the dark is just a side story to introduce new characters that's what 343 says so my theory is that maybe towards the end of the campaign something something will occur and both lockes and Chiefs team will be seperated or taken by something maybe a forerunner or a gravemind whatever something like that and then you get to play as Arbiters Elite Squad and go to save both guys
It's wishful thinking, but if there's no playable Elites in MM, it's very likely that there will be no playable Elites at all. And if Arbiter were a playable character, Elite fans would be rioting at the fact that an Elite is playable in campaign but not MM.
ehh? ehh? I know it's just wishful thinking but can you imagine? would be a great twist!
SilentGamer64
Halo 5 New OST(from the Gamescom build Menu) + Apex 7
I found this on youtube thought Id share since I suspect they might take it down but Damn does it sound good too bad you have to turn up your speakers since for some
reason the video has low *** volume :P
theres also this one from the Raid on Apex 7 reveal trailer which sorta sounds like Impend from Halo 2
RockMetal&Time
Re: Dedicated Halo 5 Thread
The second link... sounds absolutely nothing like Impend.
The first link's music actually does sound pretty good and actually like Halo, holy shit progress!
Now, if only the weapons sounded Halo-esque...
The first link's music actually does sound pretty good and actually like Halo, holy shit progress!
Now, if only the weapons sounded Halo-esque...
Stevedoggen
Re: Dedicated Halo 5 Thread
If only it looked Halo-esque...
If only it played Halo-esque...
Alas, we are all met with disappoint.
If only it played Halo-esque...
Alas, we are all met with disappoint.
Heatguts
Re: Dedicated Halo 5 Thread
Stevedoggen wrote:The second link... sounds absolutely nothing like Impend.
The first link's music actually does sound pretty good and actually like Halo, holy shit progress!
Now, if only the weapons sounded Halo-esque...
Kazuma Jinnouchi lead composer of Halo 5 spoke about how Halo 4s soundtrack failed by not being remniscent of the originals
but Halo 5 will bring that back there will be a main theme this time around and yes with (Gregorian chanting!) its in this vid
https://youtu.be/2Wgx4E_21D4?t=6m10s
also I don't know about you but Halo 5 is a really big step forward in Sound effects and Audio go back to halo 3 and the guns sound like toys with a few exceptions same with Halo 4 the assault rifle is really beefed up as hell but the BR sounds like a cricket AND in Halo 5 both weapons for example now sound beefed as **** and they actually sound potent as they're suppose to!
Heatguts wrote:If only it looked Halo-esque...
If only it played Halo-esque...
Alas, we are all met with disappoint.
who's we?
I'd also like to ask did anybody here watched the Halo 5 Campaign ViDoc that came out 4 weeks ago?! I mean cause that video is just amazing and goes to show a lot of cool stuff so if anybody's interested or being catched up ill link it right here
RockMetal&Time
Re: Dedicated Halo 5 Thread
Halo 5 sucks *** in my opinion and so does 343. Before someone tells me, "but bruh it hasn't even come out yet you twat." I don' need to wait for it to come out. From all the trailers, 343 past record and their need to turn Halo into every "just another action story" Halo is confirmed dead in my heart. It is clear that they are putting their own narrative first before the game as shows how they ignore the surface what Halo had built before them. They have a damn story for why multiplayer is a thing. Halo before 343 and reach was like a kid in a sandbox playing with G.I. Joe action figures. It was silly looking at times but it all fit together at the end. 343 comes along and records this kid in his edgy years, puts some explosions over it, and then narrates everything the kid does with a deep voice while masturbating and telling people how deep they are.
General_101
Re: Dedicated Halo 5 Thread
General_101 wrote:Halo 5 sucks *** in my opinion and so does 343. Before someone tells me, "but bruh it hasn't even come out yet you twat." I don' need to wait for it to come out. From all the trailers, 343 past record and their need to turn Halo into every "just another action story" Halo is confirmed dead in my heart. It is clear that they are putting their own narrative first before the game as shows how they ignore the surface what Halo had built before them. They have a damn story for why multiplayer is a thing. Halo before 343 and reach was like a kid in a sandbox playing with G.I. Joe action figures. It was silly looking at times but it all fit together at the end. 343 comes along and records this kid in his edgy years, puts some explosions over it, and then narrates everything the kid does with a deep voice while masturbating and telling people how deep they are.
"You got this big galaxy spanning story, there's these attacks happening on Colonies there's this massive destruction that's happening somebody stop it somebody save the day!. But at the heart of it there's this story of these two families and these two things that they want and if you don't have those quiet human stories, it doesn't matter how many planets you blow up. Nobody's gonna care." - Brian Reed lead Writer of Halo 5 Guardians
RockMetal&Time
Re: Dedicated Halo 5 Thread
That is the most stupid statement I have ever read. Thank you for cementing my views even further.
General_101
Re: Dedicated Halo 5 Thread
General_101 wrote:That is the most stupid statement I have ever read. Thank you for cementing my views even further.
Keep telling yourself that ;)
RockMetal&Time
Re: Dedicated Halo 5 Thread
Let me leave you with some food for thought. If they got the "deep" narrative down with all of their little details that most just overlook does that do it any favors at the end. Do you really think making stupid stories about how you are a powerful male warrior fighting powerful space enemies with small stories about random throwaway characters is going to help anything? Do you think this is some sort of soap opera?RockMetal&Time wrote:General_101 wrote:That is the most stupid statement I have ever read. Thank you for cementing my views even further.
Keep telling yourself that ;)
343 couldn't balance out or make a game fun on their own if their life depended on it and unless a differing opinion comes from someone that doesn't grind 343 products into fine dust and snorts it then there is nothing to think about.
General_101
Re: Dedicated Halo 5 Thread
General_101 wrote:Let me leave you with some food for thought. If they got the "deep" narrative down with all of their little details that most just overlook does that do it any favors at the end. Do you really think making stupid stories about how you are a powerful male warrior fighting powerful space enemies with small stories about random throwaway characters is going to help anything? Do you think this is some sort of soap opera?RockMetal&Time wrote:General_101 wrote:That is the most stupid statement I have ever read. Thank you for cementing my views even further.
Keep telling yourself that ;)
343 couldn't balance out or make a game fun on their own if their life depended on it and unless a differing opinion comes from someone that doesn't grind 343 products into fine dust and snorts it then there is nothing to think about.
Alright my dude Get ready buckle up this is going to be a hell of a read! The real MAIN reason why i fucking love Halo 5 with a passion was because I played it! at first when the Halo 5 multiplayer world reveal was shown I was really skeptical it looked to be another goddamn Halo 4 with small improvements, so when I first downloaded the Beta I was really anxious So the first thing I do is go straight to matchmaking and find a match next thing I know the match is found in 10 seconds and starts almost instantly even though I was playing the Beta in Mexico with a hijacked signal from my neighbors which was really terrible, Well all my doubts where cleared as I saw just how damn balanced and FUN! the game was I fucking loved how the loadouts were gone I fucking loved how ordnance drops where gone I fucking love the badass intro and outros with the badass looking spartans looking all badass and shit with goddamn Badass beautiful visuals all running at a buttery *** smooth 60fps after the match I saw that Competetive skill ranking was in the game + Social CSR ranking something I have always wanted in Halo! I also played Breakout with my friends and we had so much fun! in general the game ran smooth as hell the visuals where clean and beautiful the weapons sounded amazing the animations where extremely fluid I fell in love with Halo 5 I played that game every single day It felt like I was back in the H2 days playing with friends online and trying to attain the highest rank!
After the Beta there was a really long silence with Halo 5 news and I was starting to remember my doubts about BTB and campaign two things that worried me during the beta days, Then all of a sudden E3 rolls around and what da ya know the Campaign is bringing back Blue TEAM! and my man BUCK! BTB was getting an upgrade with Warzones witch is something I have never known I wanted but **** yeah! then there where all the little announcements that made Halo 5 even more special like when the Gameinformer coverage was written and I read how the game will have 20 Multiplayer maps at launch not to mention 15 FREE, FREE DLC maps, as if that wasn't enough I then found out about in an interview with Tim Longo about all the new Community enhancements Halo 5 will have like, File sharing, File Browsing, Community map Matchmaking playlist, Dedicated servers across Matchmaking, Campaign AND CUSTOM GAMES!, not to mention Forge is fucking sick this time around I mean we finally have a goddamn time of day modifier! something the forge community has been asking for ages! not to mention we are also getting an ENTIRE Huge Forge world like Reaches!
Slowly I've been liking Halo 5 much much much more especially when I heard the damn soundtrack in The Sprint Season 1 and 2 I was so damn glad the Gregorian chants where back and I was even glader that Halo 5 has a main theme! There are hundreds of little details that make me fucking love Halo 5 man I mean for example Campaign has matchmaking and will have those daily and weekly challenges like the ones in Reach i loved that back then! then theres weapon skins witch have now look clean and practical unlike the ones in 4 which we have to admit where Terrible and UGLY!, then theres the even smaller details like the Hud being completely different depending on which character you are in the Campaign,
And now for my final point... I fucking love the direction the story has gone after reading the Forerunner trilogy and the kilo five trilogy, Saints Testimony and New Blood I couldn't be any ready for Halo 5 who knows what or what the **** the guardians are who the **** is the Warden Eternal, where the hell is Dr.Halsey, Who will gain access to the absolute record first? Will the flood return as an Endgame? will Bornstellar makes-eternal-lasting and the rest of the Great Journey Forerunners return to the Milky Way? do they have to do with the Guardians revival? What will happen to Chief's Evolution due to the Librarians Genesong! Why is Cortana still alive?! and why is the Domain open again?! and how the hell does Cortana know the future?! Why did Chief and Blue Team go AWOL?!
So many questions so little answers, that's the Mystery of Halo and I fucking love that!
(edit no TL;DR thats for degenerates who don't like to read)
RockMetal&Time
Re: Dedicated Halo 5 Thread
Right back at ya :DRockMetal&Time wrote:
Alright my dude Get ready buckle up this is going to be a hell of a read!
No flipping kidding, it looks exactly like a upressed Halo 4, which is only the surface of my personal distaste with it.RockMetal&Time wrote: at first when the Halo 5 multiplayer world reveal was shown I was really skeptical it looked to be another goddamn Halo 4 with small improvements
Is that really a case for Halo 5 or is it more that Xbox One can operate faster than the 360? Because I think it's more the latter.RockMetal&Time wrote:So the first thing I do is go straight to matchmaking and find a match next thing I know the match is found in 10 seconds and starts almost instantly even though I was playing the Beta in Mexico with a hijacked signal from my neighbors which was really terrible.
Also as it's a incomplete beta, there is less to load and it loads faster. I'd imagine the full game would take a little longer to be fair.
Agreed.RockMetal&Time wrote: I fucking loved how the loadouts were gone I fucking loved how ordnance drops where gone
I personally found it arrogant and unbecoming. Spartans are meant to be tall lumbering one-man tanks dedicated to the cause, and here they are giving each other high-fives like a bunch of school children. And it isn't even necessary, no other game has had the animations because it just looks douchey. It's as if you're rubbing your victory into the other team like a glorified teabag.RockMetal&Time wrote: I fucking love the badass intro and outros with the badass looking spartans looking all badass and shit
Subjective. I personally find the game to look bland, dull and visually noisy. 343 also seems to have a lighting fetish too, I don't know what was used in Reach and prior, but I prefered the lighting there because at least it didn't look like shit/not even render beyond 50 metres from your POV. The game is meant to look slightly stylised and unrealistic, that's part of it's charm, but 343 seems determined to remove that in favour of realism. It's a shame, really.RockMetal&Time wrote: with goddamn Badass beautiful visuals
The amount of people who are like "60fps is a necessity, once you've played 60, you can't go back" is soulcrushing. 60 is nice, but I would much rather a better overall game to 60fps anyday everyday. Sorry, that was unrelated, continuing...RockMetal&Time wrote: all running at a buttery smooth 60fps
This would be good for proper competitive players who play to win. As for casual gamers like myself, who play the way that is most fun as opposed to the way that's most efficient, it means little.RockMetal&Time wrote: after the match I saw that Competetive skill ranking was in the game + Social CSR ranking something I have always wanted in Halo!
One thing the series did well was that even across game, you could tell, for example, the sound of a pistol crossmap immediately, you didnt have to think about it, you just knew the sound and knew that someone was fighting off someone else with that weapon. Guns had iconic sounds, and they are the first sounds I think of when I think of the gun, yet Halo 5, like H4, has completely changed every sound of every weapon again to the point they're barely recognisable. The UNSC's have the least changed, yet all of them are different enough at I would rely on the ROF to tell what it was. 343 made every weapon sound more like a real life gun. That's like the worst thing ever. You could say the 'guns sounded toyish in H3' but that again was part of the charm. Realism isn't something that needs to be enforced in this series, so why start now? As for the Forerunner/Promethean guns, they completely did those over, which I actually preferred Halo 4's Promethean sounds, because tbh they weren't bad. The Phaeton sounds weird like seriously what's with that, and every covy weapon has something dumb about it, from the odd needler shape, to the plasma caster and carbines fire sounds sounding like they were ripped from a 90's space game arcade machines.RockMetal&Time wrote: the weapons sounded amazing
They looked like they tried to imitate Bungie-Halo style animations, but it has iffy results in part due to the speed of the reloads making it look too fast. They are alright though, I won't argue against that.RockMetal&Time wrote:the animations where extremely fluid
343 will kill someone off, they have to. They said H5 was going to be dark, and 343 are the exact kind of mob that would do that sort of thing. I would have said Buck, but both Bungie and 343 have a Nathan Fillion fetish so you can safely rule that out. Therefore I'm going to call it and say one of Blue Team that isn't the Chief will die. I guess we'll see.RockMetal&Time wrote: Campaign is bringing back Blue TEAM! and my man BUCK!
"upgrade" isn't quite the word I'd use. It's like a replacement for Firefight, Spartan Ops and BTB in a gamemode very reminiscent of LoL. Personally I like the idea, it's a pretty solid one by itself.RockMetal&Time wrote: BTB was getting an upgrade with Warzones witch is something I have never known I wanted but **** yeah!
35 maps is a lot, I hope this doesn't provide too much choice... Also, 343 is a company, so 15 free maps means they'll slap prices onto something else at some point, beyond just the REKT packs.RockMetal&Time wrote: the game will have 20 Multiplayer maps at launch not to mention 15 FREE, FREE DLC maps
These are expected by this point.RockMetal&Time wrote: File sharing, File Browsing,
I feel this may divide up the player numbers too much, don't you? Don't get me wrong, the ideas great, but if there isn't a tonne of players for a long time post launch, I feel this Halo might suffer the same fate as 4.RockMetal&Time wrote: Community map Matchmaking playlist
Cool.RockMetal&Time wrote: Dedicated servers across Matchmaking, Campaign AND CUSTOM GAMES!
I actually didn't know that. GG 343.RockMetal&Time wrote: Forge is fucking sick this time around I mean we finally have a goddamn time of day modifier!
You mean Pegasus? It's alright I guess. Not very colourful though, quite drowned out.RockMetal&Time wrote:we are also getting an ENTIRE Huge Forge world like Reaches!
Yeah the soundtrack is pretty good, I just hope they don't murder a lot of it with syths and electronica stuff that doesn't fit. A couple songs in 4 were like that, as well as that one you compared to Impend.RockMetal&Time wrote:Slowly I've been liking Halo 5 much much much more especially when I heard the damn soundtrack in The Sprint Season 1 and 2 I was so damn glad the Gregorian chants where back and I was even glader that Halo 5 has a main theme!
This is great as long as it's an option and not enforced. But nobody would do something that dumb, so cool!RockMetal&Time wrote: for example Campaign has matchmaking
Agreed.RockMetal&Time wrote: and will have those daily and weekly challenges like the ones in Reach i loved that back then!
Eh, I agree the H4 ones were bad, I still don't have much of an opinion on skins. Cosmetics are ok in my book, I couldn't care either way, even if they microtransaction it.RockMetal&Time wrote:then there's weapon skins which have now look clean and practical unlike the ones in 4 which we have to admit where Terrible and UGLY!
Remember Halo 2 and 3? That was a thing then too between Chief and the Arbiter.RockMetal&Time wrote: then theres the even smaller details like the Hud being completely different depending on which character you are in the Campaign
I read none of the books. No comment.RockMetal&Time wrote: And now for my final point... I fucking love the direction the story has gone after reading the Forerunner trilogy and the kilo five trilogy, Saints Testimony and New Blood I couldn't be any ready for Halo 5 who knows what or what the **** the guardians are who the **** is the Warden Eternal, where the hell is Dr.Halsey, Who will gain access to the absolute record first? Will the flood return as an Endgame? will Bornstellar makes-eternal-lasting and the rest of the Great Journey Forerunners return to the Milky Way? do they have to do with the Guardians revival? What will happen to Chief's Evolution due to the Librarians Genesong! Why is Cortana still alive?! and why is the Domain open again?! and how the hell does Cortana know the future?! Why did Chief and Blue Team go AWOL?!
/rant
Stevedoggen
Re: Dedicated Halo 5 Thread
I'm not going to do a super breakdown, but I will do an abridged one. These aren't in order.
I think Social CSR is a step in the right direction. Social is where you play to have fun, but what's not fun is getting matched with some guy or group that just nabs all the power weapons and plays to win. If we can at least generalize the CSR to prevent getting matched with really good players or really bad players, I think we'll have a little more fun.
Personally I gloss over visuals as they kind of come with the triple A title at this point. 60fps too, I doubt microsoft or sony lets a game release in under that without a stern pep talk on why they need it.
All those community enhancements are interesting. Like stevedoggen stated, we already have a file sharing system, but the matchmaking playlist and forge seems neat. I'd like to submit that the matchmaking playlist might just be action sack? And although the things they are adding are an improvement, let's remember they dropped firefight, splitscreen, and they didn't undrop sprint, unless there's a sprintless playlist I don't know about.
Having matchmaking for all modes is cool... if you have xblive gold.
I can't really speak for the story, but above that rant you posted a line from one of the story writers. It was "You got this big galaxy spanning story, there's these attacks happening on Colonies there's this massive destruction that's happening somebody stop it somebody save the day!. But at the heart of it there's this story of these two families and these two things that they want and if you don't have those quiet human stories, it doesn't matter how many planets you blow up. Nobody's gonna care." I'd like to say that personally I think the first game was a mystery, and then an escape, the second game was... a mess, but we learned more about the covenant. The third's was the hardcore climax, how was everything going to turn out? Well, given that in like every movie ever, the good guy always survives, unless its based on a true story, so I thought the chief's ending rather fitting for that reason. I also heard from a friend that he saw an interview where Bungie devs said they wanted the players to make up their own stories for chief.
But Halo 4 was hey, we have a new bad guy for you. I was like, no pl0x he's dumb but they were like nooooooo you gotta love em here fight em a whole bunch and I was like nooooooo and they were like omfg look at cortana she's dying and I was like ok I actually don't care. It's another twist ending I didn't see coming, but I didn't really care. Now here's halo 5, and what do we have? You play as not the master chief hunting down the master chief probably for the reasons in hunt the truth which if you've listened know that chief is the good guy in that little escapade and I'm sure locke will be all like "uh im a cool spartan we gotta get that guy uh" and then he'll be like "omfg he's a good guy after all guys we gotta help him with whatever he's doing to save the world once and for all" and then "oh no we're so close and someone died! ah snap" and that's the almost end and then there's a funeral or something and we're supposed to feel bad and then it's the end.
I think Social CSR is a step in the right direction. Social is where you play to have fun, but what's not fun is getting matched with some guy or group that just nabs all the power weapons and plays to win. If we can at least generalize the CSR to prevent getting matched with really good players or really bad players, I think we'll have a little more fun.
Personally I gloss over visuals as they kind of come with the triple A title at this point. 60fps too, I doubt microsoft or sony lets a game release in under that without a stern pep talk on why they need it.
All those community enhancements are interesting. Like stevedoggen stated, we already have a file sharing system, but the matchmaking playlist and forge seems neat. I'd like to submit that the matchmaking playlist might just be action sack? And although the things they are adding are an improvement, let's remember they dropped firefight, splitscreen, and they didn't undrop sprint, unless there's a sprintless playlist I don't know about.
Having matchmaking for all modes is cool... if you have xblive gold.
I can't really speak for the story, but above that rant you posted a line from one of the story writers. It was "You got this big galaxy spanning story, there's these attacks happening on Colonies there's this massive destruction that's happening somebody stop it somebody save the day!. But at the heart of it there's this story of these two families and these two things that they want and if you don't have those quiet human stories, it doesn't matter how many planets you blow up. Nobody's gonna care." I'd like to say that personally I think the first game was a mystery, and then an escape, the second game was... a mess, but we learned more about the covenant. The third's was the hardcore climax, how was everything going to turn out? Well, given that in like every movie ever, the good guy always survives, unless its based on a true story, so I thought the chief's ending rather fitting for that reason. I also heard from a friend that he saw an interview where Bungie devs said they wanted the players to make up their own stories for chief.
But Halo 4 was hey, we have a new bad guy for you. I was like, no pl0x he's dumb but they were like nooooooo you gotta love em here fight em a whole bunch and I was like nooooooo and they were like omfg look at cortana she's dying and I was like ok I actually don't care. It's another twist ending I didn't see coming, but I didn't really care. Now here's halo 5, and what do we have? You play as not the master chief hunting down the master chief probably for the reasons in hunt the truth which if you've listened know that chief is the good guy in that little escapade and I'm sure locke will be all like "uh im a cool spartan we gotta get that guy uh" and then he'll be like "omfg he's a good guy after all guys we gotta help him with whatever he's doing to save the world once and for all" and then "oh no we're so close and someone died! ah snap" and that's the almost end and then there's a funeral or something and we're supposed to feel bad and then it's the end.
Heatguts
Re: Dedicated Halo 5 Thread
I really hope this is exactly how it plays out. Partly because I want you to be hilariously right, but also because it's concerningly plausible.Heatguts wrote:You play as not the master chief hunting down the master chief probably for the reasons in hunt the truth which if you've listened know that chief is the good guy in that little escapade and I'm sure locke will be all like "uh im a cool spartan we gotta get that guy uh" and then he'll be like "omfg he's a good guy after all guys we gotta help him with whatever he's doing to save the world once and for all" and then "oh no we're so close and someone died! ah snap" and that's the almost end and then there's a funeral or something and we're supposed to feel bad and then it's the end.
Stevedoggen
Re: Dedicated Halo 5 Thread
Heatguts wrote:I'm not going to do a super breakdown, but I will do an abridged one. These aren't in order.
I think Social CSR is a step in the right direction. Social is where you play to have fun, but what's not fun is getting matched with some guy or group that just nabs all the power weapons and plays to win. If we can at least generalize the CSR to prevent getting matched with really good players or really bad players, I think we'll have a little more fun.
Personally I gloss over visuals as they kind of come with the triple A title at this point. 60fps too, I doubt microsoft or sony lets a game release in under that without a stern pep talk on why they need it.
All those community enhancements are interesting. Like stevedoggen stated, we already have a file sharing system, but the matchmaking playlist and forge seems neat. I'd like to submit that the matchmaking playlist might just be action sack? And although the things they are adding are an improvement, let's remember they dropped firefight, splitscreen, and they didn't undrop sprint, unless there's a sprintless playlist I don't know about.
Having matchmaking for all modes is cool... if you have xblive gold.
I can't really speak for the story, but above that rant you posted a line from one of the story writers. It was "You got this big galaxy spanning story, there's these attacks happening on Colonies there's this massive destruction that's happening somebody stop it somebody save the day!. But at the heart of it there's this story of these two families and these two things that they want and if you don't have those quiet human stories, it doesn't matter how many planets you blow up. Nobody's gonna care." I'd like to say that personally I think the first game was a mystery, and then an escape, the second game was... a mess, but we learned more about the covenant. The third's was the hardcore climax, how was everything going to turn out? Well, given that in like every movie ever, the good guy always survives, unless its based on a true story, so I thought the chief's ending rather fitting for that reason. I also heard from a friend that he saw an interview where Bungie devs said they wanted the players to make up their own stories for chief.
But Halo 4 was hey, we have a new bad guy for you. I was like, no pl0x he's dumb but they were like nooooooo you gotta love em here fight em a whole bunch and I was like nooooooo and they were like omfg look at cortana she's dying and I was like ok I actually don't care. It's another twist ending I didn't see coming, but I didn't really care. Now here's halo 5, and what do we have? You play as not the master chief hunting down the master chief probably for the reasons in hunt the truth which if you've listened know that chief is the good guy in that little escapade and I'm sure locke will be all like "uh im a cool spartan we gotta get that guy uh" and then he'll be like "omfg he's a good guy after all guys we gotta help him with whatever he's doing to save the world once and for all" and then "oh no we're so close and someone died! ah snap" and that's the almost end and then there's a funeral or something and we're supposed to feel bad and then it's the end.
I mean I can understand when people generalize what they think Halo 5s story will be but come on I just can't wait to see Dr. Halsey and Blue team reunite its gonna be sick as hell!
Not to mention something frank O connor said in an interview was how the amount of lines and dialogue Blue team has in Halo 5 Is a lot more than all the lines in the books combined! thats a damn whole lot of dialouge! of course a lot of it being just regular chatter like "Revive me.etc" still it makes me moist! anyhow I also forgot to mention how much I love the new REQ packs! sure you can buy them as microtransactions BUT thats not the point the point is they are extremely easy to earn leveling up earns you a REQ pack leveling up your REQ slider with social XP gives you a REQ Pack Doing challenges gives you REQ packs, Playing campaign gives you REQ Packs! everything gives you REQ packs and best thing they contain sweet sweet loot like Mythic, Legendary, Tier 1, and Tier 2 Weapons for Warzones making warzones feel like Destiny which is fine by me lol but best of all you can unlock Skins for Arena/Warzones,Armor Pattern skins for paint/Custom Assasinations/Visors/Helmets/Body pieces/Emblems/Vehicle Skins/Vehicles for warzones.etc
Also really important 343 have already stated how they are implementing a System in Warzones where you should be paired up with players who have the same or close to the same amount of REQ cards so if you have little to no cards you will be paired with people who have little to no cards! and vice versa.
Now I know its controversial but Halo 5 Does not look like Halo 4 now the art style sure does have similarities but if you played the beta like I did you would see there are so many little details NOT present in Halo 4
Here are some Halo 5 images you have to look closely and spot all the small details
- Screenies:
- https://content.halocdn.com/media/Default/games/halo-5-guardians/media/campaign-sunaion/h5-guardians-campaign-battle-of-sunaion-locke-key-5bf3f37b9ff649c5bb5cfb3d9bb76e11.jpg
https://content.halocdn.com/media/Default/games/halo-5-guardians/media/arena-gamescom/h5-guardians-arena-establishing-the-rig-box-seats-f7594f2f359f4920bab3cb7bf2389e5f.jpg
https://content.halocdn.com/media/Default/games/halo-5-guardians/media/warzone-arc/h5-guardians-warzone-arc-combined-fire-4d06e1f9e39347fbbb61807b9e33dc20.jpg
https://content.halocdn.com/media/Default/games/halo-5-guardians/media/warzone-arc/h5-guardians-warzone-arc-bogged-down-e1f8b8062df040059d16e2f5fd452431.jpg
https://content.halocdn.com/media/Default/games/halo-5-guardians/media/arena-gamescom/h5-guardians-arena-plaza-drop-down-91c505da44714a6caf9c81b06c783f20.jpg
https://content.halocdn.com/media/Default/games/halo-5-guardians/media/arena-gamescom/h5-guardians-arena-establishing-plaza-planters-of-autumn-7f00ee92406248928ca2b8f3f3b12ab8.jpg
https://content.halocdn.com/media/Default/games/halo-5-guardians/media/warzone-stormbreak/h5-guardians-warzone-establishing-stormbreak-mountain-99673d9a87f440c2a5ed074f082db2f0.jpg
and then here are some Halo 4 screenies
- H4 screenies:
- http://i.ytimg.com/vi/3TdvkL2YPLY/maxresdefault.jpg
http://1.bp.blogspot.com/-eV78FR8jNNA/T-yRdxo7FuI/AAAAAAAAAFk/3pIwJtYx5GI/s1600/Halo+4+2.jpg
http://www.blogcdn.com/www.joystiq.com/media/2012/11/halowargames009.jpg
http://static3.fore.4pcdn.de/premium/Screenshots/95/7b/92417612-vollbild.jpg
Notice how in Halo 4 if you zoom in really closely you can spot bad texture compression , no tesselation, lightning issues, Dull Gears of war 1 colors, and horrible reflections not to mention Halo 4 had the worst Particle effects ever and when you destroyed a vehicle especially the phantoms it looked like total rubbish halo 3 had 1000x better explosions than Halo 4 :P
(edit I forgot to mention how I don't think any of the spartans will be dying in the campaign since the whole game revolves around 4 player co-op so unless they all die at the end and really dumbly then yeah...)
RockMetal&Time
Re: Dedicated Halo 5 Thread
I hate temporary/timed unlocks with a fury burning like a thousand suns. Their very existance is insulting, as if to say you aren't good enough to have a reward properly, only borrow it. Such a dick thing to do.
And for what? Weapons with attachments? It's literally a watered down version of the shop in Halo Online in that way, yet everyone treats it different like they're completely unalike. Why the double standards?
And for what? Weapons with attachments? It's literally a watered down version of the shop in Halo Online in that way, yet everyone treats it different like they're completely unalike. Why the double standards?
Stevedoggen
Re: Dedicated Halo 5 Thread
Stevedoggen wrote:I really hope this is exactly how it plays out. Partly because I want you to be hilariously right, but also because it's concerningly plausible.Heatguts wrote:You play as not the master chief hunting down the master chief probably for the reasons in hunt the truth which if you've listened know that chief is the good guy in that little escapade and I'm sure locke will be all like "uh im a cool spartan we gotta get that guy uh" and then he'll be like "omfg he's a good guy after all guys we gotta help him with whatever he's doing to save the world once and for all" and then "oh no we're so close and someone died! ah snap" and that's the almost end and then there's a funeral or something and we're supposed to feel bad and then it's the end.
Heatguts stop leaking Halo 5s campaign story ^_~
YFW Halo Online is the overseas F2P version of Halo 5, and Halo 5 PC gets simultaneous shadow release with Xbox One version (Only available on Windows+NSA 10 Edition™) O_O
deadofmind
Re: Dedicated Halo 5 Thread
deadofmind wrote:Stevedoggen wrote:I really hope this is exactly how it plays out. Partly because I want you to be hilariously right, but also because it's concerningly plausible.Heatguts wrote:You play as not the master chief hunting down the master chief probably for the reasons in hunt the truth which if you've listened know that chief is the good guy in that little escapade and I'm sure locke will be all like "uh im a cool spartan we gotta get that guy uh" and then he'll be like "omfg he's a good guy after all guys we gotta help him with whatever he's doing to save the world once and for all" and then "oh no we're so close and someone died! ah snap" and that's the almost end and then there's a funeral or something and we're supposed to feel bad and then it's the end.
Heatguts stop leaking Halo 5s campaign story ^_~
YFW Halo Online is the overseas F2P version of Halo 5, and Halo 5 PC gets simultaneous shadow release with Xbox One version (Only available on Windows+NSA 10 Edition™) O_O
ehh not really halo Online plays like 4 with H3 physics its really weird to compare that. And truth is Halo 5 doesn't play like any of the other games and while it gives me a Halo 2 feel it still feels a lot different IMO to me Halo 5 is just Halo 2 modernized nothing more nothing less :P
RockMetal&Time
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