UNSC Magnum - 3D Project of mine.

Page 1 of 2 1, 2  Next

View previous topic View next topic Go down

UNSC Magnum - 3D Project of mine. Empty UNSC Magnum - 3D Project of mine.

Post by xmax January 12th 2015, 5:40 pm

Well, firstly, hello! I am new and this is my first post. I stumbled upon this majestic project and thought it was damn awesome what you people are achieving here.

Old:
UPDATED AND FINISHED (?)

Pictures:
Below is a short video illustrating the finished product (Like the short videos made by the PC developers to show their models) Well, I assume finished anyway.
Very short clip.:


Last edited by xmax on January 14th 2015, 3:58 pm; edited 2 times in total (Reason for editing : Updated)
xmax
xmax

Posts : 46
Thumbs Up : 13
Join date : 2015-01-12

Back to top Go down

UNSC Magnum - 3D Project of mine. Empty Re: UNSC Magnum - 3D Project of mine.

Post by Heatguts January 12th 2015, 6:20 pm

That looks amazing. It puts the energy sword handle to shame imo.
Heatguts
Heatguts

Posts : 1243
Thumbs Up : 101
Join date : 2014-01-28

Back to top Go down

UNSC Magnum - 3D Project of mine. Empty Re: UNSC Magnum - 3D Project of mine.

Post by R93_Sniper January 12th 2015, 7:09 pm

...That is actually a really good model. Your topology is also really well done so I applaud you on that front as well. Though I disagree with heatguts saying that it trumps the energy sword handle, its still good work nonetheless
R93_Sniper
R93_Sniper
Administrator

Posts : 902
Thumbs Up : 228
Join date : 2014-01-22

Back to top Go down

UNSC Magnum - 3D Project of mine. Empty Re: UNSC Magnum - 3D Project of mine.

Post by General_101 January 12th 2015, 7:14 pm

All I can think is plastic for some reason. Even though it doesn't look like plastic.
I'd say it looks pretty good though.
General_101
General_101

Posts : 402
Thumbs Up : 70
Join date : 2013-10-16
Age : 27

Back to top Go down

UNSC Magnum - 3D Project of mine. Empty Re: UNSC Magnum - 3D Project of mine.

Post by Jaing January 12th 2015, 8:48 pm

Mootjuh?
Jaing
Jaing

Posts : 828
Thumbs Up : 75
Join date : 2014-03-25

Back to top Go down

UNSC Magnum - 3D Project of mine. Empty Re: UNSC Magnum - 3D Project of mine.

Post by Saddam-Insane January 12th 2015, 8:51 pm

HOLY SHIT....
Give this man a job ASAP =)
Great work bro =)
Saddam-Insane
Saddam-Insane

Posts : 11
Thumbs Up : 6
Join date : 2014-06-01

Back to top Go down

UNSC Magnum - 3D Project of mine. Empty Re: UNSC Magnum - 3D Project of mine.

Post by deadofmind January 12th 2015, 10:30 pm

For your next test to become part of the sacred Dev Team, you must model!!!!

The Gungnir Helmet ^_~

Always loved the pistol, favorite weapon since Halo 1!
deadofmind
deadofmind

Posts : 414
Thumbs Up : 29
Join date : 2014-05-10

Back to top Go down

UNSC Magnum - 3D Project of mine. Empty Re: UNSC Magnum - 3D Project of mine.

Post by R93_Sniper January 12th 2015, 10:46 pm

yo seriously, stahp with your Gungnir shit, its irritating.
R93_Sniper
R93_Sniper
Administrator

Posts : 902
Thumbs Up : 228
Join date : 2014-01-22

Back to top Go down

UNSC Magnum - 3D Project of mine. Empty Re: UNSC Magnum - 3D Project of mine.

Post by ax2themax January 12th 2015, 10:57 pm

Looks amazing comrade, 8/8
ax2themax
ax2themax

Posts : 119
Thumbs Up : 20
Join date : 2014-06-09
Age : 25

Back to top Go down

UNSC Magnum - 3D Project of mine. Empty Re: UNSC Magnum - 3D Project of mine.

Post by Heatguts January 13th 2015, 12:07 am

We should export it with as many polygons as possible, then put it in a stock ce map but with just enough polygons to be 1 below the polygon limit at all times, and also keep the shiny shiny

Maybe more people will use the pistol then, yes?
Heatguts
Heatguts

Posts : 1243
Thumbs Up : 101
Join date : 2014-01-28

Back to top Go down

UNSC Magnum - 3D Project of mine. Empty Re: UNSC Magnum - 3D Project of mine.

Post by xmax January 13th 2015, 3:23 am

Thanks guys.

General_101 wrote:All I can think is plastic for some reason. Even though it doesn't look like plastic.
I'd say it looks pretty good though.
Think the handle is what you're seeing, I'll agree with you there. I'll be using a better texture for that when even more details have been added.

deadofmind wrote:For your next test to become part of the sacred Dev Team, you must model!!!!

The Gungnir Helmet ^_~

Always loved the pistol, favorite weapon since Halo 1!
What's this mysterious obsession with the Gungnir helmet I am smelling?
xmax
xmax

Posts : 46
Thumbs Up : 13
Join date : 2015-01-12

Back to top Go down

UNSC Magnum - 3D Project of mine. Empty Re: UNSC Magnum - 3D Project of mine.

Post by Mootjuh January 13th 2015, 6:13 am

I am here, I like it. Though it seems a bit empty. Like a lack of small details.

I do not know how the thingy is called. (Edit by R93: He's talking about the slide) But everytime someone uses the Magnum he pulls the back and releases it, loading the bullet. I do not know of you considered the animations and thus made that a separate part and modelled what's under it.

Oh, and the front looks a bit too short IMO.

Mootjuh
Mootjuh
Developer

Posts : 597
Thumbs Up : 132
Join date : 2014-10-30
Age : 28

Back to top Go down

UNSC Magnum - 3D Project of mine. Empty Re: UNSC Magnum - 3D Project of mine.

Post by xmax January 13th 2015, 6:56 am

Yep, I'll be adding more detail to it when I get home today. And better texturing for the handle. It should fix those 'issues'
xmax
xmax

Posts : 46
Thumbs Up : 13
Join date : 2015-01-12

Back to top Go down

UNSC Magnum - 3D Project of mine. Empty Re: UNSC Magnum - 3D Project of mine.

Post by lolslayer January 13th 2015, 3:57 pm

thats so beautiful, I especially like the wire frame render ;D, that Always looks Majestic : 3

Mootjuh wrote:I am here, I like it. Though it seems a bit empty. Like a lack of small details.

I do not know how the thingy is called. But everytime someone uses the Magnum he pulls the back and releases it, loading the bullet. I do not know of you considered the animations and thus made that a separate part and modelled what's under it.

lack of details? omg xD

mootjuh, how high polygen must something be to pleasure you? XD

like a halo ring where you can see small rock on a beach?

(P.S. sorry for this negative comment, but i just can't believe that this lacks small details xD)

and 1 more thing

when you finish the magnum, plz make a scarab : 3, i would love to see such beauty made by you :D
lolslayer
lolslayer

Posts : 692
Thumbs Up : 29
Join date : 2014-11-10

Back to top Go down

UNSC Magnum - 3D Project of mine. Empty Re: UNSC Magnum - 3D Project of mine.

Post by GamingWithDon January 13th 2015, 4:13 pm

Looks awesome, great work.
Looking forward to seeing more from you ! ;)
GamingWithDon
GamingWithDon

Posts : 91
Thumbs Up : 4
Join date : 2013-08-28

Back to top Go down

UNSC Magnum - 3D Project of mine. Empty Re: UNSC Magnum - 3D Project of mine.

Post by xmax January 13th 2015, 7:57 pm

My friend suggested the exact same thing, a scarab. Coincidence? I think not!

Also: For the front being too short. I don't think it's possible. I had the side of the gun directly on there as I was modelling it. Specifically made sure it was to scale. Maybe it's just the perception :P

There are 40592 polygons. So it ain't too bad I guess.

Added some some extra stuff to it, will render and upload tomorrow. It should be better.
xmax
xmax

Posts : 46
Thumbs Up : 13
Join date : 2015-01-12

Back to top Go down

UNSC Magnum - 3D Project of mine. Empty Re: UNSC Magnum - 3D Project of mine.

Post by lolslayer January 14th 2015, 1:13 pm

xmax wrote:My friend suggested the exact same thing, a scarab. Coincidence? I think not!

Also: For the front being too short. I don't think it's possible. I had the side of the gun directly on there as I was modelling it. Specifically made sure it was to scale. Maybe it's just the perception :P

There are 40592 polygons. So it ain't too bad I guess.

Added some some extra stuff to it, will render and upload tomorrow. It should be better.
good, good :D
lolslayer
lolslayer

Posts : 692
Thumbs Up : 29
Join date : 2014-11-10

Back to top Go down

UNSC Magnum - 3D Project of mine. Empty Re: UNSC Magnum - 3D Project of mine.

Post by xmax January 14th 2015, 4:00 pm

Updated the main thread (New updated pics and a short video). Will begin working on a new project now. Slowly, but gradually.
xmax
xmax

Posts : 46
Thumbs Up : 13
Join date : 2015-01-12

Back to top Go down

UNSC Magnum - 3D Project of mine. Empty Re: UNSC Magnum - 3D Project of mine.

Post by Mootjuh January 14th 2015, 4:30 pm

Trigger looks a bit too boxy. And could post renders from better angels with just a gray AO shader applied to it allong with the wireframe?
Mootjuh
Mootjuh
Developer

Posts : 597
Thumbs Up : 132
Join date : 2014-10-30
Age : 28

Back to top Go down

UNSC Magnum - 3D Project of mine. Empty Re: UNSC Magnum - 3D Project of mine.

Post by xmax January 14th 2015, 5:38 pm

Thanks for noticing, smoothed it out a bit. (Not updating main pics)

Not sure what you would consider a 'good angle' but here:

Default Gray Shader:
High Poly Wireframe:
Low Poly Wireframe:
xmax
xmax

Posts : 46
Thumbs Up : 13
Join date : 2015-01-12

Back to top Go down

UNSC Magnum - 3D Project of mine. Empty Re: UNSC Magnum - 3D Project of mine.

Post by spartan1995 January 14th 2015, 7:39 pm

Get this guy in your team!!

This is amazing work!
spartan1995
spartan1995

Posts : 13
Thumbs Up : 3
Join date : 2014-11-06

Back to top Go down

UNSC Magnum - 3D Project of mine. Empty Re: UNSC Magnum - 3D Project of mine.

Post by Saddam-Insane January 14th 2015, 7:44 pm

WOOT <3 =) I'm speechless. That is pure gold.
Hire this guy asap, then we can play this awesomeness even faster. This homie gets things done. He belongs to the contingency pro team imo.
Saddam-Insane
Saddam-Insane

Posts : 11
Thumbs Up : 6
Join date : 2014-06-01

Back to top Go down

UNSC Magnum - 3D Project of mine. Empty Re: UNSC Magnum - 3D Project of mine.

Post by R93_Sniper January 14th 2015, 7:55 pm

back of the smartscope has some artifacts on the incline, and the area above the trigger guard doesn't flow correctly either. While the rest is fine, adding some personal touches would be nice, including but not limited to: making the front of the handle less blocky, engraving the top of the slide, adding rails to the bottom of the muzzle, and adding little decal slots here and there
R93_Sniper
R93_Sniper
Administrator

Posts : 902
Thumbs Up : 228
Join date : 2014-01-22

Back to top Go down

UNSC Magnum - 3D Project of mine. Empty Re: UNSC Magnum - 3D Project of mine.

Post by xmax January 15th 2015, 3:37 am

Yeh, noticed the small area above the trigger guard. If kept in high poly it is barely visible. It flows wrong because there are triangles there... (Which suck) due to me making cuts all across the gun to modify other areas of the gun without creating N-gons. Could fix it my deleting and reconnecting the points the points there. Same deal with the incline at the end of the smartscope area.

I tried avoiding personal touches to keep it 'original' as it was in Halo. Halo 1 mostly to be specific. The extra handle cover actually shouldn't be there either, but that area feels empty without it.

Might get around to those minor things to fix it. Could probably add some more personal touches. But other than that, I consider this project complete. Will get around to working on a Scarab next I think.


And thanks for the appreciation everyone :)
xmax
xmax

Posts : 46
Thumbs Up : 13
Join date : 2015-01-12

Back to top Go down

UNSC Magnum - 3D Project of mine. Empty Re: UNSC Magnum - 3D Project of mine.

Post by R93_Sniper January 15th 2015, 3:41 am

If you really want to make it easier on you, you could easily just have that one edge be an open edge, as you'll end up baking it in later as I would assume. You can really make the entire trigger guard a separate element really.
R93_Sniper
R93_Sniper
Administrator

Posts : 902
Thumbs Up : 228
Join date : 2014-01-22

Back to top Go down

UNSC Magnum - 3D Project of mine. Empty Re: UNSC Magnum - 3D Project of mine.

Post by Sponsored content


Sponsored content


Back to top Go down

Page 1 of 2 1, 2  Next

View previous topic View next topic Back to top

- Similar topics

Permissions in this forum:
You cannot reply to topics in this forum