Dedicated Halo 5 Thread

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Post by RockMetal&Time June 15th 2015, 6:49 pm

Neesy wrote:>Almost impossible
>I and a hell of a lot of speedrunners would disagree

wtf you on, the whole of Halo 2 speedrunning is sword flying, don't speak out of your ***.
Sword cancelling and sword flying is most of H2 running.

Right not impossible but for me it did take tons of practicing and getting used to
i'ts useless now though its patched unless you play on the OG xbox :P

I don't really remember the details of the trick just remember watching an old *** video long *** time ago fml i'm an idiot
Give me a big ol slap on the neck gawd damn fml fml fml fml fml
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Post by RockMetal&Time June 15th 2015, 7:11 pm

New Warzones Multiplayer B-Roll
https://www.youtube.com/watch?v=e8A516y425c


Battlefront Halo confirmed...
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Post by General_101 June 15th 2015, 7:59 pm

Maybe If 343 would stop trying to give all of their undersuits the right look of bee attack they could actually have enough processing power to do split screen coop instead of over detailed suits.
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Post by RockMetal&Time June 15th 2015, 8:01 pm

General_101 wrote:Maybe If 343 would stop trying to give all of their undersuits the right look of bee attack they could actually have enough processing power to do split screen coop instead of over detailed suits.

Couldn't had said it better xD
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Post by Heatguts June 15th 2015, 9:06 pm

So they didn't take out the saw?
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Post by RockMetal&Time June 15th 2015, 10:58 pm

Heatguts wrote:So they didn't take out the saw?

I'ts a power weapon now similar to the Sniper rifle and such remember the only reason why it sucked in Halo 4 was because of Ordnance drops something obviously not in Halo 5

Edit another interesting thing I've been seeing is the way the covenant tech is really insectoid like the Needler, Type 25 dropship, Harvester,Plasma Caster all of them are insectoid in nature if that's the word you would use :P

http://gfycat.com/GrimFrighteningJerboa (Dropship)

Dedicated Halo 5 Thread - Page 6 Needle10
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Post by TheAandZ June 15th 2015, 11:07 pm

The Arbiter's elites looked so much better in the anniversary cutscenes, and the Soldiers sound like those enemies in Warframe.

I like that they speak English now, and that Promethean in front of the guardian at the end looked pretty sick.

EDIT: I also hate that whenever someone from Locke's team spoke, their face pops up on the left. Kinda dumb looking tbh.
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Post by RockMetal&Time June 15th 2015, 11:10 pm

TheAandZ wrote:The Arbiter's elites looked so much better in the anniversary cutscenes, and the Soldiers sound like those enemies in Warframe.

I like that they speak English now, and that Promethean in front of the guardian at the end looked pretty sick.

That promethean at the end I'm speculating to be either

A.The Warden http://www.halopedia.org/The_Warden (composed into a Promethean combat suit)
B.Haruspis Keeper of the domain once again (composed into a Promethean Combat Suit)

I love his last quote though
I am the Warden Eternal, Keeper of the Domain and Her Secrets! The Master Chief has been called. But you... you have been DENIED!

can't wait to hear what all that's about :P

Update New ViDoc :D
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Post by lolslayer June 16th 2015, 4:36 am

DatGuyYouKnow wrote:The lock campaign seems really interesting though it contains allot of scripted events that i hope mesh well with players that just speed through everything instead of walking around like a machinima. Plus it seems your going to have AI with you at all times so they better have some good AI -_-

As for the new mode it looks pretty cool but seems like pure chaos which is the point im assuming lol.

Just look at the halo 2 e3 gameplay, that was also very scripted you kno

Neesy wrote:
DatGuyYouKnow wrote:
Neesy wrote:Name one Halo game with good AI lmao.
Well at least it looks like you can command locks team to do things or at least point them in the right direction if there staring at a wall.

Looks like a tiny step up from Star Wars: Republic Commando.

My idea!
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Post by Redcorpian June 16th 2015, 6:53 am

RockMetal&Time wrote:New Warzones Multiplayer B-Roll
https://www.youtube.com/watch?v=e8A516y425c


Battlefront Halo confirmed...
Yeah, no chance of me not buying an Xbone 1 now. Hate the fact I have to pay Microsoft to pay for the internet I am already using though.

Hyped :3
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Post by Heatguts June 16th 2015, 8:14 am

I watched the entire xbox press conference and I'm going to make the jump because they announced backwards compatibility.
And since 60% of the games I own are on the MCC, it'll be able to tide me over til reach and the rest of them release in the fall.
TheAandZ wrote:The Arbiter's elites looked so much better in the anniversary cutscenes, and the Soldiers sound like those enemies in Warframe.
Seeing the whole trailer bit with the cutscenes the entire game looks like a cartoon imo. More like Borderlands maybe without the cell shade?
RockMetal&Time wrote:I'ts a power weapon now similar to the Sniper rifle and such remember the only reason why it sucked in Halo 4 was because of Ordnance drops something obviously not in Halo 5
It sucked because it was more accurate than the assault rifle, did more base damage than the assault rifle, fired faster than the assault rifle, and carried more rounds than the assault rifle. It was a power weapon then, it was just a really lame one. I mean, the rocket launcher is balanced because of the low clip size, slow (compared to splazer and other anti-vehicle power weapons) projectile speed, and long reload time, and the sniper rifle is balanced because it has low bullet magnetism and a limited clip, but the saw is just an smg that's better than the smg and accurate at long ranges. There aren't any weaknesses to balance it out.
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Post by Neesy June 16th 2015, 9:11 am

OS + 2X Damage SAW was an insta Killionaire seriously.
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Post by RockMetal&Time June 16th 2015, 1:36 pm

Heatguts wrote:I watched the entire xbox press conference and I'm going to make the jump because they announced backwards compatibility.
And since 60% of the games I own are on the MCC, it'll be able to tide me over til reach and the rest of them release in the fall.
TheAandZ wrote:The Arbiter's elites looked so much better in the anniversary cutscenes, and the Soldiers sound like those enemies in Warframe.
Seeing the whole trailer bit with the cutscenes the entire game looks like a cartoon imo. More like Borderlands maybe without the cell shade?
RockMetal&Time wrote:I'ts a power weapon now similar to the Sniper rifle and such remember the only reason why it sucked in Halo 4 was because of Ordnance drops something obviously not in Halo 5
It sucked because it was more accurate than the assault rifle, did more base damage than the assault rifle, fired faster than the assault rifle, and carried more rounds than the assault rifle. It was a power weapon then, it was just a really lame one. I mean, the rocket launcher is balanced because of the low clip size, slow (compared to splazer and other anti-vehicle power weapons) projectile speed, and long reload time, and the sniper rifle is balanced because it has low bullet magnetism and a limited clip, but the saw is just an smg that's better than the smg and accurate at long ranges. There aren't any weaknesses to balance it out.

True true but I think the Saw will just be a Campaign/Warzone exclusive weapon That's the only way to balance it out
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Post by Neesy June 16th 2015, 2:05 pm

Or just lower ammo, increase recoil and add significant damage drop-off.
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Post by RockMetal&Time June 16th 2015, 2:23 pm

Neesy wrote:Or just lower ammo, increase recoil and add significant damage drop-off.

Look at this gameplay and make your own observations he picks up the SAW somewhere in there


7:14 for SAW
4:32 for Carbine
12:20 for that new more Snappy Sniper rifle

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Post by Neesy June 16th 2015, 2:54 pm

SAW OP confirmed.
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Post by Heatguts June 16th 2015, 3:02 pm

Some questions watching that (mainly for rmt because he seems the most forward about H5)

-How does the new boltshot work?
-Do banshees have shields now?
-How does the plasma caster work? It looks like a plasma grenade launcher but I guess that's only when you charge it?
-Is this mode playlist only or could we do it with say 4p splitscreen or 8p system link? (I realize this probably hasn't been addressed yet)
-The heck is that flying forerunner thing and how is it different from banshees, hornets, and falcons?
-What's that annoying beeping sound? I thought it might be the guys shields waiting to recharge but it only plays sometimes.
-16:20 loadout screen says its a hydra launcher, looks like it shoots heatseeking missles? How's that balanced?
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Post by RockMetal&Time June 16th 2015, 5:00 pm

Heatguts wrote:Some questions watching that (mainly for rmt because he seems the most forward about H5)

-How does the new boltshot work?
-Do banshees have shields now?
-How does the plasma caster work? It looks like a plasma grenade launcher but I guess that's only when you charge it?
-Is this mode playlist only or could we do it with say 4p splitscreen or 8p system link? (I realize this probably hasn't been addressed yet)
-The heck is that flying forerunner thing and how is it different from banshees, hornets, and falcons?
-What's that annoying beeping sound? I thought it might be the guys shields waiting to recharge but it only plays sometimes.
-16:20 loadout screen says its a hydra launcher, looks like it shoots heatseeking missles? How's that balanced?

1.The new Boltshot is now a burst pistol with tracer rounds like the needler (No more pocket shotty) (also less range)
2. Nope but the Legendary Banshee the Elite boss flies around does have a shield
3.. The plasma caster Has two fire modes (Shoot bouncy plasma grenades) OR (charge to shoot one fast moving Sticky Plasma grenade)
4..Not adressed yet There's even some speculation with there being Warzone Forge mode highly unlikely but only time will tell :P
5..The Promethean Air Vehicle is called a Phaeton and it hovers has two fire modes both deal alot of damage but the thing itself is easily destroyed :P
6. That's the kill sound, I mean i'ts the only beep I haven't heard another beep and I played the beta so I know how satifying that shit is
7.The missiles are pretty slow +  you earn your power weapons in warzones by capturing bases,Killing bosses,Ai, or Enemy players you rank up your recquisition packages and earn more choices to either buy Power weapons OR a Vehicle not to mention I'm sure with some well placed Thrusting you could theoretically dodge those slow *** missiles easily
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Post by DatGuyYouKnow June 16th 2015, 5:24 pm

lolsayer wrote:Just look at the halo 2 e3 gameplay, that was also very scripted you kno

That's not what i meant! look your missing the point you see..
you now what never mind i already responded to this question if you can read. -__-
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Post by SilentGamer64 June 16th 2015, 7:28 pm

- I'm happy the covenant speaks English again.
- I like the new Phaeton vehicle.
- The Boltshot's new fire mode is a lot more balanced now.
- I like how you can switch between the different seats in the warthog while staying in the vehicle (saw someone do this in a gameplay video).
- Commandable AI are nice. Smarter AI that doesn't drive you off of cliffs would have been nicer, but Halo 5 may give us that too.
- Enemy AI in Warzone appear to have health bars above their names. While its not something I'd want to see in Campaign, it works pretty well in that particular game mode.

-I don't like what they've done with the covenant aesthetics. Their tech in general is even more jagged and angular than it was before. I wish they would return to the smooth and organic look the covenant used to have, where everything had an iridescent sheen.
- I'm afraid weak a** vehicles are returning from Halo 4. Rather than giving the banshee a buff in armor health, they gave them shields instead (this is on all the banshees, not just boss battles).
- Arbiter's elites have the same armor as the storm covenant. Really? Their classic armor looked perfect in the Halo 2A cutscene, why did they change it?
- Plasma Caster seems like a lazy hybrid of the concussion rifle and plasma launcher from Reach. Fires like a concussion rife when the trigger is tapped, and fires like a plasma launcher when the trigger is held. Not a fan, would much rather have the plasma launcher return, and have the Brute Shot re-replace the concussion rifle permanently.
- No Plasma Rifle. A disappointment in its own right.
- Still not a fan of the gameplay. Smartscope on the shotgun, SAW, and a few other weapons looks terribly unbalanced. Warzone clearly benefits from Sprint, which is probably why the smaller arena gameplay ended up having to stretch maps out and slap sights on every weapon imaginable.
- They kind of brought back firefight with warzone, but then they mixed it with BTB and now it just looks like one big clusterf*ck.
- They changed the Warthog. Again. There seems to be very little consistency with 343's graphic design in the areas that matter most. And too much consistency where there shouldn't be. Way to bring back the toaster-mounted Sniper rifle, it still looks terrible.
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Post by Heatguts June 16th 2015, 9:18 pm

Thx rmt

fyi the beeping is at 12:54 but there's more than one spot where it occurs
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Post by RockMetal&Time June 17th 2015, 12:40 am

Heatguts wrote:Thx rmt

fyi the beeping is at 12:54 but there's more than one spot where it occurs

OOOOH THAT BEEPING that's the sound that occurs when you sprint and your shields are down it's just warning you to stop and walk to recharge your shields
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Post by TheAandZ June 17th 2015, 3:06 am

SilentGamer64 wrote:
- Arbiter's elites have the same armor as the storm covenant. Really? Their classic armor looked perfect in the Halo 2A cutscene, why did they change it?

ikr , I'm guessing BLUR had the cutscenes done already, so making them redo them would cost $$
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Post by lolslayer June 17th 2015, 3:31 am

DatGuyYouKnow wrote:
lolsayer wrote:Just look at the halo 2 e3 gameplay, that was also very scripted you kno

That's not what i meant! look your missing the point you see..
you now what never mind i already responded to this question if you can read. -__-

K den :(
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Post by Neesy June 17th 2015, 5:08 am

- No Plasma Rifle. A disappointment in its own right.
- Still not a fan of the gameplay. Smartscope on the shotgun, SAW, and a few other weapons looks terribly unbalanced. Warzone clearly benefits from Sprint, which is probably why the smaller arena gameplay ended up having to stretch maps out and slap sights on every weapon imaginable.

+1
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