Dedicated Halo 5 Thread
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Re: Dedicated Halo 5 Thread
Neesy wrote:>Almost impossible
>I and a hell of a lot of speedrunners would disagree
wtf you on, the whole of Halo 2 speedrunning is sword flying, don't speak out of your ***.
Sword cancelling and sword flying is most of H2 running.
Right not impossible but for me it did take tons of practicing and getting used to
i'ts useless now though its patched unless you play on the OG xbox :P
I don't really remember the details of the trick just remember watching an old *** video long *** time ago fml i'm an idiot
Give me a big ol slap on the neck gawd damn fml fml fml fml fml
RockMetal&Time
Re: Dedicated Halo 5 Thread
New Warzones Multiplayer B-Roll
https://www.youtube.com/watch?v=e8A516y425c
Battlefront Halo confirmed...
https://www.youtube.com/watch?v=e8A516y425c
Battlefront Halo confirmed...
RockMetal&Time
Re: Dedicated Halo 5 Thread
Maybe If 343 would stop trying to give all of their undersuits the right look of bee attack they could actually have enough processing power to do split screen coop instead of over detailed suits.
General_101
Re: Dedicated Halo 5 Thread
General_101 wrote:Maybe If 343 would stop trying to give all of their undersuits the right look of bee attack they could actually have enough processing power to do split screen coop instead of over detailed suits.
Couldn't had said it better xD
RockMetal&Time
Re: Dedicated Halo 5 Thread
Heatguts wrote:So they didn't take out the saw?
I'ts a power weapon now similar to the Sniper rifle and such remember the only reason why it sucked in Halo 4 was because of Ordnance drops something obviously not in Halo 5
Edit another interesting thing I've been seeing is the way the covenant tech is really insectoid like the Needler, Type 25 dropship, Harvester,Plasma Caster all of them are insectoid in nature if that's the word you would use :P
http://gfycat.com/GrimFrighteningJerboa (Dropship)
RockMetal&Time
Re: Dedicated Halo 5 Thread
The Arbiter's elites looked so much better in the anniversary cutscenes, and the Soldiers sound like those enemies in Warframe.
I like that they speak English now, and that Promethean in front of the guardian at the end looked pretty sick.
EDIT: I also hate that whenever someone from Locke's team spoke, their face pops up on the left. Kinda dumb looking tbh.
I like that they speak English now, and that Promethean in front of the guardian at the end looked pretty sick.
EDIT: I also hate that whenever someone from Locke's team spoke, their face pops up on the left. Kinda dumb looking tbh.
TheAandZ
Re: Dedicated Halo 5 Thread
TheAandZ wrote:The Arbiter's elites looked so much better in the anniversary cutscenes, and the Soldiers sound like those enemies in Warframe.
I like that they speak English now, and that Promethean in front of the guardian at the end looked pretty sick.
That promethean at the end I'm speculating to be either
A.The Warden http://www.halopedia.org/The_Warden (composed into a Promethean combat suit)
B.Haruspis Keeper of the domain once again (composed into a Promethean Combat Suit)
I love his last quote though
I am the Warden Eternal, Keeper of the Domain and Her Secrets! The Master Chief has been called. But you... you have been DENIED!
can't wait to hear what all that's about :P
Update New ViDoc :D
RockMetal&Time
Re: Dedicated Halo 5 Thread
DatGuyYouKnow wrote:The lock campaign seems really interesting though it contains allot of scripted events that i hope mesh well with players that just speed through everything instead of walking around like a machinima. Plus it seems your going to have AI with you at all times so they better have some good AI -_-
As for the new mode it looks pretty cool but seems like pure chaos which is the point im assuming lol.
Just look at the halo 2 e3 gameplay, that was also very scripted you kno
Neesy wrote:DatGuyYouKnow wrote:Well at least it looks like you can command locks team to do things or at least point them in the right direction if there staring at a wall.Neesy wrote:Name one Halo game with good AI lmao.
Looks like a tiny step up from Star Wars: Republic Commando.
My idea!
lolslayer
Re: Dedicated Halo 5 Thread
Yeah, no chance of me not buying an Xbone 1 now. Hate the fact I have to pay Microsoft to pay for the internet I am already using though.RockMetal&Time wrote:New Warzones Multiplayer B-Roll
https://www.youtube.com/watch?v=e8A516y425c
Battlefront Halo confirmed...
Hyped :3
Redcorpian
Re: Dedicated Halo 5 Thread
I watched the entire xbox press conference and I'm going to make the jump because they announced backwards compatibility.
And since 60% of the games I own are on the MCC, it'll be able to tide me over til reach and the rest of them release in the fall.
And since 60% of the games I own are on the MCC, it'll be able to tide me over til reach and the rest of them release in the fall.
Seeing the whole trailer bit with the cutscenes the entire game looks like a cartoon imo. More like Borderlands maybe without the cell shade?TheAandZ wrote:The Arbiter's elites looked so much better in the anniversary cutscenes, and the Soldiers sound like those enemies in Warframe.
It sucked because it was more accurate than the assault rifle, did more base damage than the assault rifle, fired faster than the assault rifle, and carried more rounds than the assault rifle. It was a power weapon then, it was just a really lame one. I mean, the rocket launcher is balanced because of the low clip size, slow (compared to splazer and other anti-vehicle power weapons) projectile speed, and long reload time, and the sniper rifle is balanced because it has low bullet magnetism and a limited clip, but the saw is just an smg that's better than the smg and accurate at long ranges. There aren't any weaknesses to balance it out.RockMetal&Time wrote:I'ts a power weapon now similar to the Sniper rifle and such remember the only reason why it sucked in Halo 4 was because of Ordnance drops something obviously not in Halo 5
Heatguts
Re: Dedicated Halo 5 Thread
Heatguts wrote:I watched the entire xbox press conference and I'm going to make the jump because they announced backwards compatibility.
And since 60% of the games I own are on the MCC, it'll be able to tide me over til reach and the rest of them release in the fall.Seeing the whole trailer bit with the cutscenes the entire game looks like a cartoon imo. More like Borderlands maybe without the cell shade?TheAandZ wrote:The Arbiter's elites looked so much better in the anniversary cutscenes, and the Soldiers sound like those enemies in Warframe.It sucked because it was more accurate than the assault rifle, did more base damage than the assault rifle, fired faster than the assault rifle, and carried more rounds than the assault rifle. It was a power weapon then, it was just a really lame one. I mean, the rocket launcher is balanced because of the low clip size, slow (compared to splazer and other anti-vehicle power weapons) projectile speed, and long reload time, and the sniper rifle is balanced because it has low bullet magnetism and a limited clip, but the saw is just an smg that's better than the smg and accurate at long ranges. There aren't any weaknesses to balance it out.RockMetal&Time wrote:I'ts a power weapon now similar to the Sniper rifle and such remember the only reason why it sucked in Halo 4 was because of Ordnance drops something obviously not in Halo 5
True true but I think the Saw will just be a Campaign/Warzone exclusive weapon That's the only way to balance it out
RockMetal&Time
Re: Dedicated Halo 5 Thread
Or just lower ammo, increase recoil and add significant damage drop-off.
Neesy
Re: Dedicated Halo 5 Thread
Neesy wrote:Or just lower ammo, increase recoil and add significant damage drop-off.
Look at this gameplay and make your own observations he picks up the SAW somewhere in there
7:14 for SAW
4:32 for Carbine
12:20 for that new more Snappy Sniper rifle
RockMetal&Time
Re: Dedicated Halo 5 Thread
Some questions watching that (mainly for rmt because he seems the most forward about H5)
-How does the new boltshot work?
-Do banshees have shields now?
-How does the plasma caster work? It looks like a plasma grenade launcher but I guess that's only when you charge it?
-Is this mode playlist only or could we do it with say 4p splitscreen or 8p system link? (I realize this probably hasn't been addressed yet)
-The heck is that flying forerunner thing and how is it different from banshees, hornets, and falcons?
-What's that annoying beeping sound? I thought it might be the guys shields waiting to recharge but it only plays sometimes.
-16:20 loadout screen says its a hydra launcher, looks like it shoots heatseeking missles? How's that balanced?
-How does the new boltshot work?
-Do banshees have shields now?
-How does the plasma caster work? It looks like a plasma grenade launcher but I guess that's only when you charge it?
-Is this mode playlist only or could we do it with say 4p splitscreen or 8p system link? (I realize this probably hasn't been addressed yet)
-The heck is that flying forerunner thing and how is it different from banshees, hornets, and falcons?
-What's that annoying beeping sound? I thought it might be the guys shields waiting to recharge but it only plays sometimes.
-16:20 loadout screen says its a hydra launcher, looks like it shoots heatseeking missles? How's that balanced?
Heatguts
Re: Dedicated Halo 5 Thread
Heatguts wrote:Some questions watching that (mainly for rmt because he seems the most forward about H5)
-How does the new boltshot work?
-Do banshees have shields now?
-How does the plasma caster work? It looks like a plasma grenade launcher but I guess that's only when you charge it?
-Is this mode playlist only or could we do it with say 4p splitscreen or 8p system link? (I realize this probably hasn't been addressed yet)
-The heck is that flying forerunner thing and how is it different from banshees, hornets, and falcons?
-What's that annoying beeping sound? I thought it might be the guys shields waiting to recharge but it only plays sometimes.
-16:20 loadout screen says its a hydra launcher, looks like it shoots heatseeking missles? How's that balanced?
1.The new Boltshot is now a burst pistol with tracer rounds like the needler (No more pocket shotty) (also less range)
2. Nope but the Legendary Banshee the Elite boss flies around does have a shield
3.. The plasma caster Has two fire modes (Shoot bouncy plasma grenades) OR (charge to shoot one fast moving Sticky Plasma grenade)
4..Not adressed yet There's even some speculation with there being Warzone Forge mode highly unlikely but only time will tell :P
5..The Promethean Air Vehicle is called a Phaeton and it hovers has two fire modes both deal alot of damage but the thing itself is easily destroyed :P
6. That's the kill sound, I mean i'ts the only beep I haven't heard another beep and I played the beta so I know how satifying that shit is
7.The missiles are pretty slow + you earn your power weapons in warzones by capturing bases,Killing bosses,Ai, or Enemy players you rank up your recquisition packages and earn more choices to either buy Power weapons OR a Vehicle not to mention I'm sure with some well placed Thrusting you could theoretically dodge those slow *** missiles easily
RockMetal&Time
Re: Dedicated Halo 5 Thread
lolsayer wrote:Just look at the halo 2 e3 gameplay, that was also very scripted you kno
That's not what i meant! look your missing the point you see..
you now what never mind i already responded to this question if you can read. -__-
DatGuyYouKnow
Re: Dedicated Halo 5 Thread
- I'm happy the covenant speaks English again.
- I like the new Phaeton vehicle.
- The Boltshot's new fire mode is a lot more balanced now.
- I like how you can switch between the different seats in the warthog while staying in the vehicle (saw someone do this in a gameplay video).
- Commandable AI are nice. Smarter AI that doesn't drive you off of cliffs would have been nicer, but Halo 5 may give us that too.
- Enemy AI in Warzone appear to have health bars above their names. While its not something I'd want to see in Campaign, it works pretty well in that particular game mode.
-I don't like what they've done with the covenant aesthetics. Their tech in general is even more jagged and angular than it was before. I wish they would return to the smooth and organic look the covenant used to have, where everything had an iridescent sheen.
- I'm afraid weak a** vehicles are returning from Halo 4. Rather than giving the banshee a buff in armor health, they gave them shields instead (this is on all the banshees, not just boss battles).
- Arbiter's elites have the same armor as the storm covenant. Really? Their classic armor looked perfect in the Halo 2A cutscene, why did they change it?
- Plasma Caster seems like a lazy hybrid of the concussion rifle and plasma launcher from Reach. Fires like a concussion rife when the trigger is tapped, and fires like a plasma launcher when the trigger is held. Not a fan, would much rather have the plasma launcher return, and have the Brute Shot re-replace the concussion rifle permanently.
- No Plasma Rifle. A disappointment in its own right.
- Still not a fan of the gameplay. Smartscope on the shotgun, SAW, and a few other weapons looks terribly unbalanced. Warzone clearly benefits from Sprint, which is probably why the smaller arena gameplay ended up having to stretch maps out and slap sights on every weapon imaginable.
- They kind of brought back firefight with warzone, but then they mixed it with BTB and now it just looks like one big clusterf*ck.
- They changed the Warthog. Again. There seems to be very little consistency with 343's graphic design in the areas that matter most. And too much consistency where there shouldn't be. Way to bring back the toaster-mounted Sniper rifle, it still looks terrible.
- I like the new Phaeton vehicle.
- The Boltshot's new fire mode is a lot more balanced now.
- I like how you can switch between the different seats in the warthog while staying in the vehicle (saw someone do this in a gameplay video).
- Commandable AI are nice. Smarter AI that doesn't drive you off of cliffs would have been nicer, but Halo 5 may give us that too.
- Enemy AI in Warzone appear to have health bars above their names. While its not something I'd want to see in Campaign, it works pretty well in that particular game mode.
-I don't like what they've done with the covenant aesthetics. Their tech in general is even more jagged and angular than it was before. I wish they would return to the smooth and organic look the covenant used to have, where everything had an iridescent sheen.
- I'm afraid weak a** vehicles are returning from Halo 4. Rather than giving the banshee a buff in armor health, they gave them shields instead (this is on all the banshees, not just boss battles).
- Arbiter's elites have the same armor as the storm covenant. Really? Their classic armor looked perfect in the Halo 2A cutscene, why did they change it?
- Plasma Caster seems like a lazy hybrid of the concussion rifle and plasma launcher from Reach. Fires like a concussion rife when the trigger is tapped, and fires like a plasma launcher when the trigger is held. Not a fan, would much rather have the plasma launcher return, and have the Brute Shot re-replace the concussion rifle permanently.
- No Plasma Rifle. A disappointment in its own right.
- Still not a fan of the gameplay. Smartscope on the shotgun, SAW, and a few other weapons looks terribly unbalanced. Warzone clearly benefits from Sprint, which is probably why the smaller arena gameplay ended up having to stretch maps out and slap sights on every weapon imaginable.
- They kind of brought back firefight with warzone, but then they mixed it with BTB and now it just looks like one big clusterf*ck.
- They changed the Warthog. Again. There seems to be very little consistency with 343's graphic design in the areas that matter most. And too much consistency where there shouldn't be. Way to bring back the toaster-mounted Sniper rifle, it still looks terrible.
SilentGamer64
Re: Dedicated Halo 5 Thread
Thx rmt
fyi the beeping is at 12:54 but there's more than one spot where it occurs
fyi the beeping is at 12:54 but there's more than one spot where it occurs
Heatguts
Re: Dedicated Halo 5 Thread
Heatguts wrote:Thx rmt
fyi the beeping is at 12:54 but there's more than one spot where it occurs
OOOOH THAT BEEPING that's the sound that occurs when you sprint and your shields are down it's just warning you to stop and walk to recharge your shields
RockMetal&Time
Re: Dedicated Halo 5 Thread
SilentGamer64 wrote:
- Arbiter's elites have the same armor as the storm covenant. Really? Their classic armor looked perfect in the Halo 2A cutscene, why did they change it?
ikr , I'm guessing BLUR had the cutscenes done already, so making them redo them would cost $$
TheAandZ
Re: Dedicated Halo 5 Thread
DatGuyYouKnow wrote:lolsayer wrote:Just look at the halo 2 e3 gameplay, that was also very scripted you kno
That's not what i meant! look your missing the point you see..
you now what never mind i already responded to this question if you can read. -__-
K den :(
lolslayer
Re: Dedicated Halo 5 Thread
- No Plasma Rifle. A disappointment in its own right.
- Still not a fan of the gameplay. Smartscope on the shotgun, SAW, and a few other weapons looks terribly unbalanced. Warzone clearly benefits from Sprint, which is probably why the smaller arena gameplay ended up having to stretch maps out and slap sights on every weapon imaginable.
+1
Neesy
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