A Public Service Announcement

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Post by ShrApn3lS March 7th 2014, 2:31 pm

Those screenshots really looks good, awesome work going down. If I just could give an advice please, do not put tons of QTE inside the game, it really ruins it from my POV.

The weapons really looks big to me, it's always better for an FPS game to have a wide FOV.
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Post by Sonicfanx1 March 11th 2014, 2:57 am

OH MY GOD THIS LOOKS BEAUTIFUL...THE GRAPHICS IS ON PAR WITH HALO 4!
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Post by shaban March 11th 2014, 9:48 am

Don't worry they will be a plasma grenade,and maybe firebomb

This picture is really old and to be honest it looks amazing to this day,i wonder how it looks right now
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Post by shaban March 11th 2014, 9:50 am

Add playable elites and brutes in multiplayer,make sure the brutes has shields just like spartans and elites

Please show us more pictures,at least show us the assault rifle and the battle rifle at least i want to see how they look right now
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Post by shaban March 11th 2014, 9:56 am

They should make another trailer around june 2014 this year!

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Post by RCSRex March 11th 2014, 11:32 pm

Dat triple post.
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Post by M4C March 15th 2014, 8:28 pm

It looks absolutely beautiful! Can't wait to test/play when the time comes :D Good luck and carry on with your great progress :)

Cheerio.

- M4C
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Post by shaban March 17th 2014, 5:12 am

are you guy's are focusing on the multiplayer first? and then the campaign later?
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Post by RockMetal&Time March 19th 2014, 10:24 pm

RCSRex wrote:Dat triple post.
Cringeeeeee
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Post by Jaing March 27th 2014, 4:27 am

Shaban, there's certain forums for you to go put those questions, and this is not the place.
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Post by Zeph3r March 27th 2014, 11:30 am

So . . . the next news update will be in 2015?

Or sooner?

You guys have really got to show us, the community, what's going on.

Or maybe nothing at all is going on . . . that could be it . . .  :(
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Post by Heatguts March 27th 2014, 5:32 pm

I fear this to be true.

This could be another OWaW in the making.
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Post by Jaing March 28th 2014, 12:47 am

Heatguts wrote:I fear this to be true. This could be another OWaW in the making.

Luke Skywalker wrote: No.. That's not true... That's Impossible! Nooooooooooo!!
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Post by 3dfxpro April 17th 2014, 8:36 am

trailler are not provided . for june . we work more on the game . so when the game will be ready to show in a trailler we will release a new trailler of it . but its not provided for now
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Post by SlashedTortoise April 17th 2014, 8:46 am

We just got to be patient all! There working away so if say later this year they'll probs have something that they class worthy to show, for the mean time they are posting the puzzle pics of various things for us to guess :)
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Post by xNFx Monsta April 17th 2014, 10:09 am

Heatguts wrote:I fear this to be true.

This could be another OWaW in the making.

Hey I was an active member of that community when it was up! what was your name on the forums :P
mine was yeah you guessed it Monsta xD i was so sad to see that game go :(I even remember making sprites and contributing to level
design with KillPill  :'( I hope Contingency doesn't die out

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Anyway this thread isn't about Owaw! we must not let contingency die out fans :L the community should keep it alive!
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Post by Heatguts April 17th 2014, 7:43 pm

I didn't have an account on the forums. I think I found out about it shortly after development stopped, and scoured the internet for months looking for all the demos. I have found a copy of the sprite dump and some (maybe all, no way to be sure) of the music made for the game.

Sadly, whether because of windows 8 or who knows what, if I fire to many bullets, (sometimes less than an assault rifle clip) the game crashes. I have lots of fun in forge where I can moderate the amount I shoot, but the AIs are trigger-happy and crash the game almost instantly. Every time I hear a plasma pistol I didn't shoot fire, I cringe because I know it will crash soon.
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Post by Stevedoggen April 17th 2014, 9:01 pm

I loved the OWAW demo, I wondered what happened to it...
shame... :(
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Post by xNFx Monsta April 17th 2014, 11:17 pm

The devs got bored and didn't have enough money to support the website.
I was talking with one of the devs "Kill Pill" the night he closed it down if u guys saw what he was working on ... u would be even more depressed :( well at least i have some of the code from the final build that was never released :) haha man i miss the development of that game! and it was easy too it was all written in GML with C++ -.- i tried talking him out of leaving the project but meh they are working on a new one now Woo :P
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Post by Heatguts April 17th 2014, 11:43 pm

Wait, you have some of the code? What parts? Or do you have a whole GMS project that was never released?
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Post by xNFx Monsta April 18th 2014, 5:13 am

Sadly the admins completely scrapped the owaw engine they were working  on and started anew. The code i have only has some features like firefight, invasion, forge, armour changes and a working visor mode :Pect
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and one campaign map that has no ending. The condition that i got in order to receive this code though was that i must not give it to anyone else it was only for personal study and I'm not allowed to continue working on it :(which is a shame in a way.

Besides i doubt many people would want to create a 2D halo game our days anyway :Pand i wouldn't be good for much either xD
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Post by Heatguts April 18th 2014, 10:07 am

What exactly is invasion? I never got that gamemode cleared up.
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Post by xNFx Monsta April 18th 2014, 11:24 am

imagine firefight with objectives like capture this capture that and if you lose you switch teams :P( you switch teams if you win as well haha )so you get to play as covenant versing spartans ect you also get team AIs  anyway its incomplete so its all buggy
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Post by Heatguts April 19th 2014, 8:47 pm

Ah. Thanks for clearing that up.
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Post by UltimateCovie97 April 21st 2014, 6:16 pm

Wow, havent been on here in forever! The pic look awesome guys even if they are old! Keep up the great work! Good to see that everyone is still just as psyched!
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