Dedicated Halo 5 Thread

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Post by Heatguts July 25th 2016, 8:55 am

I want Halo 3's light engine back.
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Post by Stevedoggen July 25th 2016, 10:49 am

@lolslayer, I'd be inclined to agree if the shadows it rendered in realtime were visible from more than 3 metres away
https://youtu.be/-gQMulb6T2o?t=5m50s.
I personally saw a lot of areas in Halo 4 suffered harsh cull distances too, though never this bad. What's the point of cool lighting it it's so intense it can't show it, or makes areas overbright/overdark.

I've seen TSC:E and what directed lightmaps can pull, and tbh I prefer it's clean yet slightly retro look. But that's just, like, my opinion.
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Post by Abdul Fatir July 25th 2016, 3:38 pm

lolslayer wrote:Halo 5's real-time shadows and lighting is much better then any previous title, it's the shaders on the armour you peeps dislike
Hmm.. you're absolutely right. I just wrote that in a different manner that they gave Lighting engine a pretty lame-a** instruction set for the armors. Like it overdoes it on some places and gives it a shiny look like plastic... Argghhh! It's negligible. Lets drop it!! Lighting on the other stuff looks neat!
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Post by R93_Sniper July 25th 2016, 9:42 pm

Less of the "lighting engine" as you call it, more of how the materials were set up.
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Post by lolslayer July 28th 2016, 6:22 am

Stevedoggen wrote:@lolslayer, I'd be inclined to agree if the shadows it rendered in realtime were visible from more than 3 metres away
https://youtu.be/-gQMulb6T2o?t=5m50s.
I personally saw a lot of areas in Halo 4 suffered harsh cull distances too, though never this bad. What's the point of cool lighting it it's so intense it can't show it, or makes areas overbright/overdark.

I've seen TSC:E and what directed lightmaps can pull, and tbh I prefer it's clean yet slightly retro look. But that's just, like, my opinion.

That's in the campaign only I think, because I can clearly see the shadow of the wasps like 20m away in this video:
https://youtu.be/01S9lK25S8Y?t=1m12s
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Post by lolslayer July 28th 2016, 6:23 am

R93_Sniper wrote:Less of the "lighting engine" as you call it, more of how the materials were set up.

This
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Post by Abdul Fatir August 25th 2016, 1:40 am

Earlier, 343 Industries announced a release date for HALO 5: Forge alongside a brand new HALO app for Windows 10.
"Halo fans are going to have some shiny new toys to get their virtual hands on come September 8."
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Post by lolslayer August 26th 2016, 6:14 pm

Abdul Fatir wrote:Earlier, 343 Industries announced a release date for HALO 5: Forge alongside a brand new HALO app for Windows 10.
"Halo fans are going to have some shiny new toys to get their virtual hands on come September 8."

Yeah, it will be great :)
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Post by JaggyNos August 28th 2016, 4:46 pm

Spoiler:

They also released the spec requirements. A bit higher than I was expecting, but I expect that the recommended specs have been inflated a bit to ensure people don't become angry when their computer can't run it that well. Hopefully the options menu will be up to snuff (oh dear god, please have an fov slider), but I expect that there will be issues on release.
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Post by Apsuli August 29th 2016, 3:10 pm

Some new videos from GameSpot that show pc gameplay and maps in 4K.
Gameplay:
4K Maps:

Not really much to comment on. Mouse control seems pretty smooth and please let there be a fov slider.
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Post by JaggyNos August 29th 2016, 11:49 pm

Yeah, fov seems a little low. I wish they had looked at the options menu in more detail, but they were in the middle of a match. Visuals do look pretty sweet, though. I'm still excited, and maybe some sort of server browser, official or otherwise, will be implemented in the future, since few of my friends are even remotely interested in this.
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Post by Abdul Fatir August 30th 2016, 2:01 pm

The HALO community's awesome. If they don't add in the browser in near future. Fans will, for sure!
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Post by deadofmind August 30th 2016, 5:27 pm

I would definitely try it out if I had W10, speaking of which, what exactly is stopping people from somehow getting dx12 working on w7/8? I wonder if anyone has tried.
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Post by JaggyNos August 30th 2016, 7:09 pm

Fans were actually successful in porting Halo 2 to XP, which was awesome since Vista was a pile of garbage. Though Halo 5 might be a bit more difficult, since I think its engine uses a modified version of dx12.

Of course, I know nothing about dx12, but some research says that you need Windows Display Driver Model (WDDM) 2.0 in order to run it. WDDM is "the graphic driver architecture for video card drivers," and the rest of the wiki article says that it tries to increase performance. Dx12 likely uses that heavily, so I wonder about the feasibility of porting Halo 5 over.
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Post by TheAandZ August 30th 2016, 9:17 pm

Annoys me that they still have their 30 fps animations and pop in from Xbox

But hey at least it's free
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Post by R93_Sniper August 31st 2016, 1:38 am

Pretty sure you need the console game in order to play.

also H2V works on W7
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Post by Abdul Fatir August 31st 2016, 3:38 am

R93_Sniper wrote:Pretty sure you need the console game in order to play.
What? D: no way!


R93_Sniper wrote:also H2V works on W7
Even on W10
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Post by Abdul Fatir August 31st 2016, 3:39 am

Any idea about the Download size?
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Post by Deadmeat August 31st 2016, 8:26 am

Abdul, this is taken from the blog link you provided, giving min , recommended, and 4K spec's  hdd space at bottom says 40GB! makes it about twice the size of battlefield 4

Halo Forge req's
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Post by Stevedoggen September 1st 2016, 2:15 am

lol 343i rearranged the REQ page again.
First it was the $20 pack and the 3 types.
Then they added the varying gold pack sizes for obscene prices
Then they attached little 'best seller' and 'maximum value' icons to the top of two of them to bullshit like they're doing you a good deal

Now they have just moved the to packs with logos to be infront of the normal Gold, Silver and Bronze packs so you have to scroll to get to it. Nearly lost $27 buying the 9 pack because I muscle memoried the menu and noticed as the confirmation message popped up.

God damn.
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Post by Abdul Fatir September 1st 2016, 2:17 am

Ok, so if the Install size is 40GB. Download size might be around 30GB right? It'll take so much time to download it with my potatonet :(
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Post by Deadmeat September 1st 2016, 8:14 am

Yup, you might want to go on vacation, leave the pc on and hope its finshed the download when  you get back, ( got a pityful 1.3MB/sec connection myself because i won't pay for fiber )
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Post by Heatguts September 1st 2016, 11:32 am

Deadmeat wrote:got a pityful 1.3MB/sec connection myself
I get 600 KB/s on a really good day. On a bad one I get 300 or less or perhaps the internet just doesn't work at all. Outages are pretty frequent. Also if you want to use the internet after about 4 pm you can forget it. Sometimes you get lucky and it doesn't happen til 6 or 7 pm but eventually your ping skyrockets past 500 and the speed slows to a crawl (usually less than 300 KB/s as above).

I wish we got fiber optic. I'd pick that up in a heartbeat.
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Post by RockMetal&Time September 1st 2016, 9:18 pm

Hmm Long time no see...

Well I'm just passing by to advertise about this Halo 5: W10 Discord Group
If we can get enough people on board We will be playing all sorts of modes, doing forge sessions, competitive scrims, tournaments.etc

https://www.reddit.com/r/halo/comments/50lhg8/halo_5_pc_public_discord_server/

And just so expell some myths ahem and state some FACTS!
-YOU Need Windows 10 NSA edition...
-It's completely Free to Download.
-You don't need Halo 5 on the Xbox to download the PC version
-All the maps and modes except for Warzone and Campaign are available
-There is no normal matchmaking or custom server browsers
-There might be custom server browsers trough improvised methods like this
Discord server and other LFG sites or apps.
-The specs and requirements can be seen here https://pbs.twimg.com/media/CrTbuaYXEAAljAm.jpg
You can check out some gameplay here https://www.youtube.com/watch?v=szinqz7lSMo

-You can customize your armor,emblems,visors.etc trough Halo Waypoint.com
IF YOU HAVE UNLOCKED IT TROUGH THE HALO 5 XBOX VERSION

- so all the PC only players will be rocking that good ol recruit armor lol
-There are 1000 new Gamerscore points to unlock!
-Some of those achievements involve playing tons of custom games matches
-There is a built in content browser for downloading and sharing maps modes, objects.etc
-There are team chat and global chat options
-There are machinima camera options
-There is a theater mode
-The game weights 40gb!
-Whenever Halo 5 Xbox one gets a new content update the PC version will follow suite with the new forge items,maps,options,modes.etc

There's more stuff but that's just the basics :-)
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Post by Apsuli September 3rd 2016, 5:49 am

Server browser confirmed for both pc and Xbox versions of Halo 5. No release date yet, but with it pretty much everything I want from Halo 5 will be on pc.

PcGamer talking about server browser:
http://www.pcgamer.com/halo-5-forge-will-have-a-custom-game-browser-on-pc/
Some new pc gameplay, this time its Forge's turn. Looks cool.
http://www.ign.com/videos/2016/09/02/halo-5-our-first-look-at-forge-mode-on-pc-pax-west-2016
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